I’m definitely going to wait. I looked at the gameplay and while it does look exciting I think I’ll get turned off when it abruptly ends and have to wait another few months.
It has waaaaaaaay more mechanics than other karting games. Stuff like fast dropping, spin dashing, like 5 levels of drifting, boosting to pierce shortcut gates… You really don’t need to know half of it, but the tutorial does go over everything.
Most distros are going to run games just fine, but if you want something specifically tuned for games I recommend Nobara Linux. It comes with everything you need out of the box.
It’s a bit more difficult than most kart racers, yeah. I would recommend the previous one (SRB2K) instead. Super Tux Kart is alright too, probably more fun for kids than for you though. It’s very basic.
It’s essentially a sequel with very different mechanics. Also there’s a proper singleplayer campaign with bots, different cups and achievements. It’s a bit difficult but I’m having fun with it.
The onboarding is… Pretty rough though. The tutorial is actually half an hour long.
TL;DR: This is the final update in their roadmap and adds gameplay modifiers on starting the game or NG+. You can choose things like randomizing loot, randomizing enemies, ironman mode, and other gameplay changers. Some make the game easier, most are purely for people that enjoy challenge runs. Pretty neat.
I remember a few cases where a rare bug softlocked my game and I had to reset my entire progress. It wasn’t all that good I would say. They definitely had some standard of quality on release though.