In majority of other games it would be a valid scaling complaint. Yes you don’t need to level, but it’s part of the game as well, it should be implemented correctly so everyone can enjoy all parts of the game.
One says a controller firmware update and the other doesn’t. Imma go with the one that says there was a firmware change over the one that doesn’t, it’s also the one that caused the prompt on my side.
I also never put words in your mouth. I’ve used different methods to describe how companies make games for other hardware all the time.
Why should this game be different? Are you going to answer any of my questions or are you just going to continue to deflect with these endless fallacies?
How is any of that relevant to a company being able to design games for what they want…?
But I will address this point. Yes it would limit what they could do to the PC version, look at what happened to coop for BG3 on the series S, sometimes devices just can’t do everything….
No, a 3ds to switch is a pretty apt comparison about a modern pc to a steam deck actually.
There is absolutely no reason why anyone would assume this should be optimized for a mobile device. You would be limiting its potential in PC, if they can’t provide the same experience across all devices, they aren’t going to. It’s a competitor shooter for one thing….
Where am I comparing apples to oranges…? I’m using different approaches to show that not everygame a company designs is going to be playable on all devices, it’s NEVER, been that way. So why would it suddenly change just for this one case…?