Not just because some people don’t have it either, but for anything with RTX2000/3000 and RDNA2, Forced RT is just forced low framerate.
I hope making everyone dynamically draw the lights and shadows in realtime for a linear game was worth the 15c it saved on Microsoft’s electricity bill for not pre-baking overnight.
Laser scanning is possible, 6-axis milling machines exist and on a subminiature scale.
Why is there no 6-axis painting machine? I understand there are 3D printers that can do this, but 3D printing costs more than just making a die (or reusing a similar die from another model) at a certain scale.