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mindbleach, do gaming w With Ryujinx Gone, We Can't Trust Nintendo To Be Reasonable - Aftermath

Yeah, Bleem won that lawsuit. And the next lawsuit. And the next.

And then they ran out of money.

mindbleach, do gaming w With Ryujinx Gone, We Can't Trust Nintendo To Be Reasonable - Aftermath

They sent goons to his house.

What he got out of it is, they left.

mindbleach, do gaming w Unreal Engine 5.5 Megalights - Tech Demo [Video 5:49]

I’d appreciate any details on how the fuck.

mindbleach, do gaming w Dragon Age Creator Slams "Woke" Criticism: "You're an Idiot"

I’m definitely bi, but Lemmy’s wash of trans / autistic / communist content leads to what-ifs.

mindbleach, do gaming w Dragon Age Creator Slams "Woke" Criticism: "You're an Idiot"

It’s a fnord. A meaningless trigger for a conditioned fear response.

mindbleach, do gaming w Dragon Age Creator Slams "Woke" Criticism: "You're an Idiot"

Fuck off.

mindbleach, do gaming w Dragon Age Creator Slams "Woke" Criticism: "You're an Idiot"

Enough creators I follow are coming out as trans that I wonder if I’m missing something about myself. I don’t think it’s me… but if not, I sure can pick 'em.

Admittedly the rate among webcomic artists is through the fucking roof.

mindbleach, do astronomy w Size Comparison: Pluto and Australia

Apparent scale is inverse linear, i.e., proportional to 1 / distance. If we want the apparent scale of two objects to be about 90% accurate to their actual relative scale, their relative distances to the camera can’t be more than 10% different. Pluto being 40-ish astronomical from Earth, you’d want to shoot from about 400 AU. Voyager I should be in prime position circa 2140.

mindbleach, do astronomy w Size Comparison: Pluto and Australia

Would the owner of a beige 1930 dwarf planet please move it, or we will have it towed.

mindbleach, do astronomy w Size Comparison: Pluto and Australia

Extremely venomous ants.

mindbleach, do astronomy w Size Comparison: Pluto and Australia

Telephoto shot, using a 1e50 mm lens.

mindbleach, do astronomy w Size Comparison: Pluto and Australia

The Alice Springs Pluto Observatory has opened considerably under-budget.

mindbleach, (edited ) do gaming w What are your thoughts on crouch jumping?

I made an FPS that runs on 1980s hardware and you can get onto any surface you can see over. You just walk. Halo 4 or whatever introduced “mantling” and it was like, oh, why didn’t everybody think of this? Its absence now highlights any game with unimpressive obstacles. Even the Half-Life machinema series Freeman’s Mind highlights how Gordon should be able to chin-up over some ledges and skip whole chapters.

Another example specific to Half-Life: the PS2 version’s long-jump module is a double jump. You just jump in midair and it fires off. No wonky crouch-then-jump command. Movement isn’t any less deep or complex. It’s just simplified to the point you can do it by pushing a button twice instead of playing piano.

mindbleach, do gaming w What are your thoughts on crouch jumping?

Debatable. Half-Life’s early development was a hot mess until they started building around how things actually worked. Like, they had the soldier AI, and it completely fell apart outside of some corridor-heavy environments… so they remade all the soldier encounters to take place in hallways and crate mazes.

The crouch jump was almost certainly an accidental invention. But its inclusion in the game was surely devs going ‘this is neat, let’s make it a whole thing.’

mindbleach, do gaming w What are your thoughts on crouch jumping?

Dude, Half-Life’s own long-jump module worked like that.

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