Let’s hope they can chew what they’ve attempted to eat. They can barely manage their first party studios, and now they’re going to attempt to manage one of the biggest publisher/studio.
I think they cared about it, saw the numbers, and realised the case can’t be made because of the current way market is setup. CMA initially wasn’t convinced but with correct calculations it got resolved. FTC actually didn’t make a big point over cloud but that this could destroy PlayStation, which also wasn’t justifiable with data. EU held similar opinions but felt it also is pro competitive given the number of IPs Sony holds.
But after ABK, I don’t think that case can be made anymore. With ABK the number of IPs and content becomes more competitive with PS and Nintendo, and they all kept saying this is a vertical merger, Nintendo or Sony wouldn’t, and thus wouldn’t be allowed.
I mean it’s still stuck and CMA may still block it for all we know. Regulators definitely made them go through hoops for this one and it there’s a next one it’ll probably not go well after this.
ICYMI Mod support would come to consoles as well, now how good or bad it would be is something we’ll have to see.
Yeah, I mean if someone is excited to play any game and they can’t even adjust brightness or have to witness very long loading screens, they would want it to be fixed before their playthrough.
Yeah I don’t mean make it a different game but stuff like HDR settings, eat button, mod support can make it a much better experience than what it was during vip access or launch.
When they are not making disc less consoles, they are making game less disc, either way the point of discs has been pretty moot on Xbox side of things. Halo Infinite and even Starfield are just licences on a disk, and I doubt that’ll be changing soon even if they add disc drive to the mid gen refresh or add a detachable disc drive. Only Sony and Nintendo are somewhat keeping physical media alive right now.
I hope EU intervenes and makes console makers allow alternate stores on the consoles just like they’re making Apple do that for iPhone, and make the consoles truly PC like, if they’re all becoming all digital.
This was before ABK, in fact around Zenimax acquisition time. After the excruciating process of ABK’s acquisition which also brought us highly costly leak, I think they won’t dare to buy a big player for now and no regulator would let that happen given it would be a horizontal acquisition if I understand that correctly.
Ditto. Next big sale after 2.0 launch is when I’ll play it for the first time. I’ve not begun Starfield either, already we know they’re going to fix the HDR and add some QoL improvements.
Started playing RDR2 after playing almost all games from the top of my backlog. Folks kept telling me RDR2 would ruin other games for you, so I saved it for the last. I’m still in the first chapter and I like it a lot. I like how it’s slow paced, feels more like a simulator so far. I’m also bit worried as folks told me you can miss certain side quests if you advance too fast, so I want to ignore all the main quest missions as much as possible. This caused my horse to die due to harsh winters right in the beginning coz I thought I should venture out a bit :p
I’ve also started playing Metro 2033, it’s a slow start and the controls are a bit wonky, but seems like a simple linear game so far.
It’s crazy how Forza Horizon came out of nowhere when NFS, TDU, GRID were having their time and has now become the benchmark of arcade racing. Or in other words, devs from all these franchises joined playground to make Forza Horizon what it is today.
I hope other devs chill out with ray tracing, especially with unreal engine. We’ve seen very rare implementations of it on current consoles that actually are desirable (Metro Exodus, Spider-Man/R&C, Doom Eternal) and all are on bespoke engines that don’t upscale from sub 1080p (maybe not Metro Exodus).