I regret buying a PS5 at all. I haven’t been a PSN subscriber for over three years at this point and I don’t feel inclined to be in the future. All the games my friends and I play are on PC and really the only game worth a damn is Astrobot, which is far and away the most fun platformer game I’ve played and is the sole game to justify that console purchase lol.
I echo the other comments here saying this generation is a waste, it really is and there is nothing really to be gained by getting the latest and “greatest” console today. Maybe it’s just a sign of the times that consoles just don’t have that much pull like they used to, unless they’re portable like the Steam Deck or Switch.
We now consider this anniversary version of Half Life to be the definitive version, and the one we’ll continue to support going forward. Therefore, we’ll be reducing the visibility of Half Life: Source on the Steam Store. We know Half-Life: Source’s assets are still being used by the Source engine community, so it’ll remain available, but we’ll be encouraging new Half-Life players to play this version instead.
Wow. Didn’t think they’d ever acknowledge HL:S again but here we are. This is such a cool update.
Too bad Unity axed that project to create a game in-house using the engine to identify weak points and improve the engine. My guess is they realized how many of their acquired tools aren’t as good as they had hoped and didn’t want to admit they messed up in a few places. I sense lots of tech debt in the engine.