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iltoroargento, do games w Star Wars: Galactic Starcruiser, a real world experience set in a 100 room hotel designed to look like a spaceship
@iltoroargento@lemmy.sdf.org avatar

The article mentions First Order and Resistance which are the two factions in the sequels.

I think if it were set in the high republic, that would be my preference as well. Although, the pool of potential customers would likely be different if they didn’t tie it to the sequels. I get their advertising from a current brand recognition and hyping up their new content point of view, but for my money, I’d be way more interested in a trip set during the prequels or sorta like early empire as well.

High republic would be my favorite, if done well, and likely the safest for Disney as they could advertise their new high republic content, but that’s still in its infancy, so I see why they decided to tie it to the sequels.

Edit: Left out a few words because I’m on mobile lol

iltoroargento, do games w Star Wars: Galactic Starcruiser, a real world experience set in a 100 room hotel designed to look like a spaceship
@iltoroargento@lemmy.sdf.org avatar

Yeah, very interesting and sounds like a really cool experience. I think tying it to the sequels was a meh choice and kinda pigeonholes some stuff to focus on their advertising, but the basic bones of it sound neat.

I’m sure the real world issues of corporate and state politics/clashes had some hand in its shuttering as it looks like Disney is kinda slowly pulling out of Florida, but if the success of attractions like this and their other Star Wars interactive sites will fuel further projects like this, I’m down!

iltoroargento, do games w I am LOVING Baldurs Gate 3
@iltoroargento@lemmy.sdf.org avatar

Lol I missed out on speak with animals with the startled boar near the beginning area and I’ve regretted it ever since. Makes me want to reload a save and see what it has to say.

Edit: *Makes me, not “Make some”.

Love mobile.

iltoroargento, do gaming w The Main Lesson From ‘Baldur’s Gate 3’ Should Be ‘People Hate Microtransactions’
@iltoroargento@lemmy.sdf.org avatar

Agreed, I’m just astonished how they got the feeling of exploration/intrigue/investigation in the game down so well.

I’m taking notes on how best to bring that kind of suspense into my sessions. I’ve had players feel similarly suspenseful using Foundry Virtual Tabletop and a fog of war on a map I created, but it’s a little harder to accomplish that in person.

The improvisation is one thing and GMs definitely lend tabletop to be more creative in that way, but the suspense of not knowing what’s around the corner or behind the door is harder to relay with just description. I think the visual aspect is definitely helpful.

iltoroargento, do gaming w The Main Lesson From ‘Baldur’s Gate 3’ Should Be ‘People Hate Microtransactions’
@iltoroargento@lemmy.sdf.org avatar

Absolutely. I genuinely worried a bit about my group, myself as DM included, being sucked into this game or having unrealistic tabletop expectations because of how well this game has been done lol

I also saw that there are a lot of things for players and DMs to learn from this game and how, although we can’t compete with the years long process of making such a complete game (done by many, many, minds and hands and through significant man hours), tabletop GMs can definitely be inspired by such a complete work. Asessing what they can implement from it in their own game designing and seeing how the two mediums of tabletop and video game can complement each other and how they differ will definitely lead to more interesting content on the table and respect for what GMs and story designers do.

iltoroargento, do games w Metro 2033 author Dmitry Glukhovsky sentenced to 8 years in prison for criticizing Russia's invasion of Ukraine
@iltoroargento@lemmy.sdf.org avatar

Agreed. He shouldn’t have to hide, either, but that’s not where we are, apparently.

iltoroargento, do games w Metro 2033 author Dmitry Glukhovsky sentenced to 8 years in prison for criticizing Russia's invasion of Ukraine
@iltoroargento@lemmy.sdf.org avatar

“Fortunately for Glukhovsky, he is not actually in Russia, and was sentenced in absentia. His current whereabouts are unknown.”

Literally the last sentence lol thankfully, he’s not in Russia.

iltoroargento, do gaming w I used to be concerned about a game being too short. Now I worry that it will be too long.
@iltoroargento@lemmy.sdf.org avatar

Haha I actually kind of loved the jank at points. It was also delightfully early 2000s campy (love those kinds of movies and still show 10 Things I Hate About You in my Shakespeare unit).

Big fan of STALKER so far and I’m slowly getting through the trilogy lol.

iltoroargento, do gaming w I used to be concerned about a game being too short. Now I worry that it will be too long.
@iltoroargento@lemmy.sdf.org avatar

Dude! Long COVID messed me up too, I had some serious brain fog for about six months and then it slowly lifted. I don’t think I’m the same for sure, but it’s gotten better.

I know it’s different for a lot of people so I’m hoping for the best for you!

iltoroargento, do gaming w I used to be concerned about a game being too short. Now I worry that it will be too long.
@iltoroargento@lemmy.sdf.org avatar

I’d say it’s parallel to or supportive of patient gaming.

Like, that commentor has less time to dedicate, so they’ll go for games with plots they may have heard were good/engaging which may not always be the latest, pricey, AAA content. They may also return to a game they’ve already bought because they enjoyed it so much.

In researching games that they’re interested in, they’re already making value decisions based on content, so it makes sense that they may add in value considerations based on pricing as well.

iltoroargento, do gaming w I used to be concerned about a game being too short. Now I worry that it will be too long.
@iltoroargento@lemmy.sdf.org avatar

It’s definitely both for me, time management and responsibilities definitely play a part in what I’m able to dedicate to a game and some games definitely have subjectively useless filler for me.

I’ve definitely moved from playing RPGs and competitive shooters to just RPGs as I’m done with grinding for the most part and don’t want to spend my limited time that way lol. Totally get that a lot of people like rogue likes and souls type stuff where the grind is more the point, but it’s not really my cup of tea anymore.

I also see that there’s a trend for studios to just pack their games with a lot of content (Red Dead Redemption 2 having had some more interesting filler, to me, and stuff like Assassin’s Creed getting more grindy).

I find my gaming is more like how I consume books, now. I’ll have a couple RPGs going at a time (usually a replay of something I’ve enjoyed and want to reexperience and another that I’ll be trying out of my backlog) and just play what strikes my fancy.

I get what you’re saying with the bundle kinda thing where you may just skip a game if it’s not something that really grabs you.

I’ve definitely had a few false starts and games where I just kinda saw what they were about and didn’t want to continue or wasn’t super interested.

There are definitely games I’ve put on my docket that I’m more interested in because of their history and relation to the gaming industry, Vampire: The Masquerade - Bloodlines and S.T.A.L.K.E.R for example.

I think most of it is that I’ve needed to extend my playthroughs to make them work with my life as I’m no longer able to just come home from school and game for like 3 hours a day. I mostly want to either get into (or back into) a cool plot or story and/or consume some older gems I had not been exposed to earlier as I definitely don’t have as much free time.

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