It truly was a Great Gamer Gaslighting after that anime was released. Suddenly, cyberpunk was a work of art and everyone wanted to revisit it to see places from the anime. They hadn’t even done much to fix it yet at that point, and may even have still been dealing with legal stuff from all the stuff they promised that wasn’t in the game.
The PR turn around with that game was wild to watch, it happened almost overnight. And Gamerz TM did it to themselves.
I just wish they have the man enough time to give a proper speech!! He was barely half a minute through his thank yous before they were shooing him off stage. It was so disrespectful. Let him have his moment, this is a huge deal. It’s not like he was rambling on.
All that just to make room for more fortnite ads. Disgraceful.
Truly, trying to decide between BG3 and Alan Wake 2 when voting for GOTY was like trying to pick a favorite parent, or child. Both so good, and huge achievements in unique ways. Stacked year for awards, that’s for sure!
Really? I thought the lighting and environments looked good, but the models definitely need some work. They look like clay mannequins in an HD world to me, and I feel like that’s only gonna get more exacerbated since this doesn’t come out for another 2 years.
If this isn’t coming out until 2025, I worry about how dated the graphics already look. It’s like they took the same old models/rigs and just brought them into higher definition? Idk, but something looks off about them to me. It definitely doesn’t help the $70-80 price tags that companies are trying to justify when graphics look mostly the same as they ever have.
I think we might have hit peak realism with graphics and need to lean harder into art direction.
This article makes some pretty sweeping claims about rumors being “thoroughly put to bed” based on a vague tweet about the DLC’s progress. I’m not sure it does anything of the sort, especially when the article didn’t even report on the exact question asked of this developer.
The reporter seems to take the quote and run with it a bit.
So I don’t think this is a specifically Fromsoft issue. Lots of Japanese game companies struggle with that, and it seems to be because the lion’s share of Japanese gamers use consoles, not PC. So I think a lot of Japanese companies don’t have a ton of experience optimizing for PC.
I’ve been excited for this ever since they released the promo artwork! The speculation I’ve seen is that we’ll probably see at least a trailer at the game awards, and probably a full drop by February—based on financial projections for the game released by Kadokawa (the parent company).
We shall see! I love the lore, so I can’t wait to get my hands on more of it.
This doesn’t read soulless corporation to me. This reads Todd Howard’s bruised ego. He’s one of the directors of the whole studio after all, and could very well be behind this decision.
Honestly, this behavior of responding to player feedback and arguing about how “it’s just because you didn’t play the game right!” is kinda unhinged.
It also, to me, really takes Bethesda’s mask off and reveals what their culture must be as a company. Based on these responses, they seem so convinced that they shit gold that they’ve stopped entertaining feedback or trying to innovate much in their games much at all. Kinda confirms some of the criticism I’ve seen of them since Fallout 4 and 76 came out.
Yet it still managed to be fresh and, in my opinion, make the next big leap in what rpgs are capable of. Sequels aren’t really the problem, and I don’t mind them really—in a vacuum. The bigger problem is what ‘sequels’ are in corporate speak; making minimal effort and doing the same things over and over again, trying to profit off of name recognition alone. They don’t see a franchise and think “Great, a chance to dive into this world and see all it has to offer and what makes it tick,” they see it as a chance to make maximum $$$ while not feeling like they need to do much.
That is an excellent point! I really hope it gets it. Out of all the games, I feel like BG3 did the most to push its genre forward in a huge way. I’m excited to see how the game awards shake out
I agree with you on all points, but I guess I haven’t really seen the same meh attitudes towards it that you have? The Nintendo/Zelda fans have seemed largely rabid over it since it came out, and I wonder if there’s just so many of them that it will beat out the competition? Idk, I guess we’ll see in a couple weeks!
I hope you’re right, though, because how I felt at the end of playing ToTK was very different than when I started playing, largely due to the repetitive and aggravating game systems. It’s a real shame, because I loved the story (not the way it was presented via memories, but still)