I said this elsewhere but that’s not true. The idea that publicly traded companies have a duty to maximize shareholder value is a myth, and anyone privileged enough to sit on a board of directors likely knows this. See this article for an explanation. Every time a board squeezes a company for short term profits at the cost of long term good will, long term profits, etc., that is because they chose to do so.
The idea that publicly traded companies have a duty to maximize shareholder value is a myth, and anyone privileged enough to sit on a board of directors likely knows this. See this article for an explanation. Every time a board squeezes a company for short term profits at the cost of long term good will, long term profits, etc., that is because they chose to do so.
EDIT: See also This NY Times article. And note that I’m not saying that corporations, board members, etc., aren’t pressured or incentivized to maximize shareholder value - I’m saying that they do not have a legal duty to do so.
I agree with you, generally - so many people need to internalize “It’s okay to not like things, but don’t be a jerk about the things you don’t like.”
With Buckley in particular, much of the criticism is like that, but I think that due to particular things he’s allegedly done - the above sexual assault of a child, for one; the more verifiable (not that I’ve verified them, but I’m sure other people have) claims about him banning people from his own forums for various reasons, like providing (allegedly) constructive criticism of his comics; his generally being rude to many of his fans and critics, etc. - that almost everyone is less likely to defend someone from criticism they’d otherwise speak up about when that person has already earned their ire in some other way. As a result it kinda snowballs and you get pages like that one with almost nobody willing to speak in his defense.
This is the first I’ve heard of that, and after searching the most I found was “This was alleged on 4chan but that’s it,” without even a link to the archived 4chan conversation. It’s kinda hard to take a complaint seriously when 4chan is the primary source. Can you share anything more substantive?
Basically every complaint about him that I’ve read is summarized at …shoutwiki.com/…/Ctrl%2BAlt%2BDel, or on (choose your reddit mirror): r/OutOfTheLoop/comments/3v3uau/what_exactly_did_tim_buckley_do_besides_make_a/ and tbh that should be enough on its own for most people to stop reading his webcomics
It isn’t retroactive in the sense that it applies to installs before that date, but rather in the sense that it applies to games made with Unity before the announcement.
For something like cheating and streaming your exploits on Twitch, it makes sense for a suit like this. Bungie’s reputation would suffer even more due to his audience being much more likely to seek out cheating tools, to associate the game with cheating, and to spread both those pieces of information themselves.
In a case where the damages are real and not contrived, copyright feels a bit more legit.
$500k feels extreme, though, even in this case. Is this based off real sales, stock prices, or back of the napkin math? Maybe mark it down to his scale of income. So they have $100 million in annual ebitda (and excluding any funny business like stock buybacks) and he makes $50k before taxes but after living expenses. That $500k is worth 1/600th of their annual income and so should be 1/600th of his: $250. Multiply that by as much as 10 due to the severity of his actions (or divide by as much as 10) and you’ve got $2500 in damages. Much more reasonable.
Bit rough going the opposite way, but fair’s fair.
The first paragraph of the OP article is obviously a poorly rewritten version of the first paragraph of this one (the “I’m nearly as old as an actual gargoyle” line actually makes sense in yours), and it looks like that’s true for the rest of it. Yeesh.
Pressing unfinished games is a trade-off and a lesser evil than instead choosing to distribute games digital only. One alternative would be to delay all launches until multiple months after the game is considered “ready,” but that would likely impact revenue streams in a way that the people making those decisions would never agree to. It would also upset the 80% of the market who buy games digitally - why should their release be delayed?
Would you prefer for physical releases to not be available until 3-6 months after the digital release (and more frequently, for there to be no physical release at all)?