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Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

dev_null, do games w Steam :: Introducing Steam Families

Or… siblings?

dev_null, do games w Steam :: Introducing Steam Families

But you could freely rotate in new accounts. Now you have to wait a year.

dev_null, do games w My RuneScape inspired indie fitness MMORPG WalkScape is looking for more beta testers

Sounds good! Thanks for the answer

dev_null, do games w My RuneScape inspired indie fitness MMORPG WalkScape is looking for more beta testers

On 4, this just changes the question to spoofing the pedometer value rather than spoofing the location. Which makes it worse, because that’s much harder to detect.

dev_null, do games w My RuneScape inspired indie fitness MMORPG WalkScape is looking for more beta testers

Since this is an MMORPG, how so you prevent cheating? Since this works offline, what prevents someone from faking the steps count and reporting to the game that they totally made 50000 steps while the phone was offline for 24 hours?

Looks amazing! But this was my main worry here.

dev_null, do gaming w Im still undecided about if it looks fun though

I played Ark, got a random disease that apparently can only be healed with items from a high level area and didn’t go away on death. So my options were: play with the disease for the foreseeable future or restart from scratch and lose days of progress.

I chose to uninstall.

dev_null, do gaming w Nacon exec says industry's problem is "too many games"

Yeah, my point boils down to “nowadays live service games tend to contain lots of antifeatures and bullshit practices”, but the concept of a live service game is not inherently bad.

dev_null, do gaming w Nacon exec says industry's problem is "too many games"

Blizzard today just has nothing to do with Blizzard back in the day

dev_null, do gaming w Nacon exec says industry's problem is "too many games"

I see lots of MMOs that become ran by the community on private servers after the developer stops supporting it. It’s crap when companies try to stop that, but the game being a live service isn’t a problem in itself.

dev_null, do gaming w Nacon exec says industry's problem is "too many games"

Elite: Dangerous is all right. Buy once, no subscription or other crap, really cool in VR. Or World of Warcraft (I played it over 10 years ago, so not sure about now), had a really good time, don’t remember any bullshit from the devs.

dev_null, do gaming w Nacon exec says industry's problem is "too many games"

Or they don’t disappear, servers are released or reverse engineered and the community takes over. Yeah, in many cases it doesn’t happen and companies often try to prevent that, but then that’s the shitty thing. The fact the game was live service didn’t prevent preservation in itself or require the developer to make a bad game. It often goes together, yes, but it’s not an inherent property of it.

dev_null, do gaming w Nacon exec says industry's problem is "too many games"

What’s wrong with live service games? Soulless AAA games tend to be live service, but so are good games. All of MMO’s are a live service and many are good games (if MMO’s are your thing).

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