I actually like exploring the universe, but I’ve been pretty disappointed from what I’ve seen so far. They tried to add space-sim elements to it, but did a half-assed job at it. To make things worse, the planets are mostly barren and not worth exploring either.
In saying that, it is a Bethesda gene, so I’m expecting some beefy mods that add more content and immersiveness to the game, and once that’s done, I may consider buying it when it goes on sale.
In the meantime, I’m really looking forward to finally playing Cyberpunk as it was meant to be, with the new Phantom Liberty DLC.
Which is why in, say, Mass Effect it works well, because you get to explore your ship and talk to the crew between missions and that’s fun, while the travel is minimized
This is exactly what I was expecting. I mean, I’m not asking of hours of travel thru endless space, they could’ve employed wormholes to cut the travel time, but still make the distance seem… distant, a bit more believable and immersive. It could only be a few minutes of travel if you take the wormhole into consideration, but there’s so much you can do to fill that time. Like the spaceships are vast, so you could be assigned activities to do around the ship, like maintenance and minor upgrades, or maybe you could access the ship’s various computer terminals to do stuff - could even have various mini games, or just a mini spaceship RPG type elements, similar to some of the Star Trek games. Just because space is vast and empty doesn’t mean you’re just sitting there and staring at darkness.
Or maybe I had my expectations too high and was expecting a space sim, which this clearly isn’t.
A mission might send you to the other side of the vast starmap, but the actual travel time between systems is always the same (and the poorly explained fuel system, which is actually just your range, isn’t much of a limitation). When I discovered that so much of space flight is effectively a series of non-interactive cutscenes, it largely shattered the illusion of exploring a vast universe. It’s impossible not to compare Starfield to the way you freely enter and exit planets’ atmosphere in No Man’s Sky, so it’s a bit of a letdown every time you see a planet and remember it’s just a picture of a planet you’ll never be able to reach by flying toward it. It’s something that happens a lot.
The fact that you can’t fly over to planets and land, and that you get around the vastness of space by simply fast traveling, is disappointing. This seems less space-y, and more like Fallout-y to me.
As someone who isn’t really into FPS games these days, I think I might give Starfield a skip.
I’m not sure about the price/performance ratio of the actual SoCs, but if you take the Pi Zero 2 W for instance ($15), it can comfortably emulate most consoles up to the 5th generation (PS1, Saturn, N64). The performance is equivalent to that of it’s direct competitor, the Miyoo Mini Plus ($80). If you want to upgrade the Miyoo Mini, you’d have to buy a whole new device, but with the PiBoy you only need to update the Pi (which will only be $15). So sure, it may still need a few upgrade cycles to match the value, but if you treat the original purchase as an investment, spending only $15 for an upgrade doesn’t seem like such a bad idea. Especially when you consider the resale value - the Miyoo Minis are already cheap, so the value of an older model wouldn’t be much if you were to sell it off on say eBay or something, since most folks would prefer buying a newer model which can handle emulating more recent consoles. Whereas the Raspberry Pis - even older ones sell well, one reason being a perpetual supply shortage (just look at all the people in this thread treating buying a Pi like finding unicorns), the other reason being a Pi is always useful - even the first Raspberry Pi can still be used today for things like basic home automation tasks, or even as a tiny web server, as a home security system, or wherever - hundreds of projects out there which don’t really need the computing power of a current gen Pi. Since the PiBoy is targeted at DIY-ers, no doubt there would be a significant portion of it’s buyers into DIY stuff and could make use of a Pi around the house. As DIY-er myself, I can never have enough Raspberry Pis, and always carry a spare Pi or two around with me when I go around - you never know when it may come in handy. For instance, when I recently visited some relatives overseas, I used one of the spare Pis in my backpack to convert their old printer into an wireless printer, so they could now print directly from their phones - and saved them from buying a whole new printer. Raspberry Pis always come in handy like that at unexpected times and places, so you can never have enough of them, but if you do, there are plenty of folks who’d be glad to take the Pi off you for their own projects.
Regarding the display on the PiBoy, I doubt you’d want to upgrade it that many times, I mean, it’s just a tiny 3.5" display used to play mainly 8bit and 16bit games, getting something like a higher resolution or vibrant display would make no difference, since most of these games are low res with a low color pallete. In fact, most of the OG displays of these handhelds had shitty displays by modern standards, so any modern display in itself is a big upgrade compared to what gamers played on back then. At the most, an upgrade which may be worth could be a brighter display or an OLED panel or similar, but even then it would be a one-off upgrade and really, it doesn’t add that much value when you’re mainly playing retro games on there. A display upgrade for a retro console is just one of those “nice to have if you’ve got the spare change” kinda deal.
Also, here’s the main thing: with competing handhelds like the Miyoo Mini Plus (or w/e) there’s no guarantee that there will be an equivalent upgrade. They could change the form-factor in the next Miyoo Mini, or change the material of the chassis, like say switching to a metal chassis, which may make it heavy for you. For instance see the Anbernic devices, although they’ve been around for a while and have released many devices, a new Anbernic may not necessarily be an upgrade for your current one, with so many different form factors to choose from. Like the RG351MP, which felt like a good upgrade on paper, but in reality, most users felt it’s metal body made it quite heavy, making it unsuitable for even moderate length gameplay. So the decicison to go all metal was actually a downgrade, making the earlier plastic versions better. So companies may pull stunts like this, messing around with the form factor or changing features, and then you’d need to look for some other manufacturer who may not have an equivalent, they may use Android for instance, which may result in poorer battery life and performance, so it may not be an upgrade for you.
Also, there’s the problem of support - most of the official firmware on these devices are never updated by the OEM, and they also kinda suck, so most SBC gamers prefer to use a custom firmware, like OnionOS, GarlicOS, ArkOS etc. And these community built firmware may suddenly decide to drop support for older devices, for instance, see how the very popular ArkOS dropped support for the still-popular RG351M/P devices, and users were forced to look for a different firmware. Now this is where the Raspberry Pi shines - not only are there several gaming-oriented firmware you can choose from (such as Retro Pie, JelOS etc), the fact that this is basically a full-fledged computer and a Pi means there are several generic distros you could always switch to, like the official Raspbian for instance, and then just set it up to boot directly into Retroarch or Emulation Station or w/e to get a similar experience as a custom gaming distro. And that’s where the Pi really shines, it’s massive community support and the plethora of software (and hardware) options. A device like the Miyoo Mini may be popular now, but it’ll soon be forgotten, like the poor RG351M/P, and turn into e-waste, whereas a Pi lives on practically forever, if not as a gaming SBC then maybe as something that’ll turn your coffee machine into a smart coffee machine.
That’s the true beauty of a Pi - it’s worth cannot be simply compared in terms of dollars.
Of course. The main advantage of this is upgradability. Say you wanna play Gen 6 consoles in the future and there’s a Pi Zero 3 out, you could just swap out the Pi to upgrade your handheld. Or maybe someone comes out with a better shell, maybe even a different form factor with a 16:9 display or something, you could just swap out the bits instead of buying a whole new handheld.
The main advantage is that this is upgradable. So when they come out with a new Pi, you don’t need to buy the whole kit, just swap out the Pi. The old Pi can be relegated to home automation tasks or resold.
Still I’m not convinced of Steam OS compared to Windows 11, since I would like to play also Epic games and maybe some emulators
How much time, relatively speaking, do you spend playing multiplayer Epic games? If it’s more than 50%, then yeah, SteamOS may not be for you. But if it’s less than that, then SteamOS would be a better experience, simply because it was built ground-up for gaming. No Windows Defender slowing down your system unexpectedly, no Windows Updates to hijack your system at the most unexpected times, no other bloatware or nonsense services like Bing/copilot crap or ads in Explorer - just pure gaming. These Windows handhelds you speak of are barely optimized for gaming, the most they do is add a launcher and call it a “gaming console” - you still have to put up with various Windows annoyances, which defeats the point of a dedicated gaming console - you want to be able to just pick it up, turn it on and game - no nonsense. One of the cool things about SteamOS is how reliable the sleep/resume is when you’re gaming, which allows you to just pause and game whenever you like. This whole streamlined experience is why people love the Deck.
BTW, SteamOS has no issues running emulators. I can’t think of any popular emulator that runs only on Windows, or runs significantly better on Windows.
the screen of the Steam Deck, apparently of lower res
The lower res is actually better because it’s a small screen. A higher res on a small screen makes things harder to see, plus with a lower res you get more FPS and a better batter life.
very big hazels (to me looks like the first Nintendo Switch).
It may not look good, but it actually makes it more ergonomic and easier to hold. Check any review of the Deck and you’ll see they all praise it’s ergonomics, like this one: www.windowscentral.com/…/steam-deck-review#sectio…
“Despite its undeniable girth, the Steam Deck’s attention to ergonomics makes it an incredibly comfortable device to hold, even during extended gaming sessions”
In fact, read the rest of the article - or any other in-depth review. You’ll find that the Steam Deck is a much more polished experience overall compared to the others, and this is thanks to both it’s hardware and software.
I have the RG351MP, it’s pretty nice. Solid aluminum too, so it doesn’t feel cheap, but not really ergonomic for long hours of play. That’s fine though, because this is the kind of device you carry around in your pocket for a short session during your commute, breaks etc. There’s quite a few choices of opensource firmware that you can load onto here, and most of them have this cool app called “portmaster”, which consists of native games ported over from other platforms - such as Prince of Persia (DOS), 3D Space Cadet Pinball (XP) etc, and they run really well.
My main issue with the 351MP is that although it claims to be able to emulate the Dreamcast and N64, it actually struggles with most games from those two consoles. Most notably, I wanted to play Rogue Squadron II (Dreamcast) on it and it was unplayable, the specs were too weak for it unfortunately. Which broke my heart, and I quickly lost interest in the device. I wanted a device that could comfortably emulate all consoles upto the Dreamcast, and the 351MP can only realistically handle upto the PS1.
I started looking for alternatives, and found similar drawbacks with most of these devices, none of them were capable enough to comfortably emulate the Dreamcast - unless I bought a pricey high-end device like the Aya Neo or the Steam Deck or something.
And then I realized, I could just get myself a cheap Android device from eBay (like with a bad ESN or some other non-impairing fault), pair it with a telescopic controller, and it’d be way cheaper + have better specs. So I did just that, got myself a cheap OnePlus 9 with a bad ESN for only $150 (SD 888, 8GB RAM), paired it with a Gamesir X2, loaded Dolphin emulator on it - and I was finally able to play Rogue Squadron II in all its glory - even managed to get an HD texture pack for it and it was glorious.
Eventually, I got myself a Galaxy Fold 4 as my main phone, so I didn’t need the OP9 any more - my Fold 4 had better specs, plus the large 4:3-ish screen made it perfect for playing those old games.
As for my old RG351MP, it’s still lying around, but I think I might sell it. The only advantage it has against my current setup is portability, but since I carry my Fold 4 everywhere, it’s not really that big of an issue. Sure, I can’t carry my controller everywhere either, but I’m not that desperate to want to be able to game everywhere and all the time (with physical controls).
TL;DR: Before buying a handheld, consider whether you really need that portability + physical controls, if you don’t need it everywhere, then your phone (+ controller) could do a better job than most of these.