Really? That scene where you’re lost on the beach was at least 45 minutes. It may have been hours…I’d get to the next part, the cut scene would start and Id put up with it for 5 minutes then go mow the grass or something. That was painful to get through.
It was the patch that got me to stop playing. Why you would nerf weapons in a non-competitive game rather than make poor preforming weapons viable is beyond me.
It’s akin to Steve Jobs telling everyone they’re holding their phone wrong.
Waiting for the reviews on this one. The hard stance against fast travel turns me off. I only have so many hours in the day and slogging for 30 minutes to an hour between locations does not sound fun.
I love the combat from the first one though. Jumping on the bosses just felt bad ass.