Not sure about Perfect Dark (never played it), but Goldeneye had the control mode where you hold the left and center grips which was quite similar to dual analog. Of course, that was moving with the d-pad instead of moving with an analog stick, so not quite as smooth on the movement front, but it was definitely a step up from the default control scheme while not being quite as unwieldy as using two separate controllers.
BotW was great, but not if you were wanting a traditional Zelda.
TotK is hot garbage. They just took BotW and leaned way too hard into the whole “build silly contraptions!!1” thing that some fans were doing with BotW’s physics interactions.
This went into Forspoken back at the end of September.
I tried it out on a 3080Ti and I can confirm it’s absolute garbage. Totally hitchy stuttery mess, completely unplayable every time I turned it on. Plus, you have to use FSR2 for your image reconstruction to make it work, so you don’t get the image quality benefits of DLSS while you’re staring at the frozen frames during the stutters.
Microsoft at least owns the trademark on it. Not being a lawyer, I don’t know if that’s at all decoupled from “the IP” or not, but I suspect they’d be tied fairly close together.
It would also be weird if Mistwalker signed a contract giving MS ownership of Blue Dragon (which is on the list, but has multiple games from different publishers) but not Lost Odyssey. I guess maybe the solution would be to remove Blue Dragon from the list rather than adding Lost Odyssey. 🤷♂️
Released in 2014, so while good, doesn’t quite fit the “from the last 5 years” criteria (unless you’re specifically talking about the PC port, which just squeaks in by a month, but I’m not sure that’s quite in the spirit of the discussion).
Imagine thinking anyone knows or cares what currency you’re talking about when you don’t bother to specify.
The website you linked doesn’t account for Gamepass discounts.
You’re making your case even worse. I like consoles, but arguing that paying a monthly fee to get a 20% discount is better than the regular deep discounts that PC games get is laughable.
I got Dredge on Xbox for $12, lowest its been on PC is $25.
What are you even talking about? $25 is the base price on PC; are you claiming that it’s literally never been on sale on the platform? Because that’s obviously, hilariously, wrong.
The dude you’re arguing with is an absolute toolbag with his blind PCMR bullshit, but you aren’t helping the case against him by spewing blatant bullshit of your own.
if Sweeney ever loses a controlling amount of shares to them
To be clear, he can’t “lose” shares to them. He might willingly sell shares to them (although that’s unlikely as he’s shown no indication of giving anyone else control over the company thus far), but it’s a private company - the shares aren’t just out there for Tencent to buy up and force a takeover.
Not only the same, but better. Epic will automatically just refund you the difference if a game you bought goes on sale within a certain period of time after your purchase (allegedly even beyond the two week refund window, although I haven’t been able to find any definitive statement of how long they watch it for). Just flat out, you get an email one day telling you they’ve credited back X amount of your purchase.
Also pretty sure there are cloud saves but less confident on that one.
There are. For more than four years now. The problem is that, just like with Steam, they can only put the option out there - it’s up to devs to actually implement it. And there are a lot of devs who haven’t done so, which lots of people interpret as EGS not having cloud saves at all.