While I agree that the actual code base needs to be develop and augmented on the backend to make this work, that’s not really what I’m saying. I’m pointing out that they already have the visual design and working template for a handheld based OS ( navigation and so on). Just that coupled with something like what they had with Windows 10 (the tablet interface for 10 was better than 11) would be fine. It could literally be an Xbox version of steam’ big picture mode (because you can launch directly into it from Windows on 10). There even already exists a slimmed down version of Windows 11 to save on resource hogging.
The steam deck has been out long enough for them to have implemented this kind of thing. They’ve had time to design it. They’ve just been using that time to deliberately figure out how to shoehorn AI and telemetry and the rest into it because at the end of the day they still want to siphon up all that data.
They already have the Xbox framework. I don’t understand why it’s so difficult to just use that for gaming and give the handheld the ability to launch a lightweight version of Windows similar to the easy way Steam OS will let you exit to Linux desktop.
Takes it all back because A. There was no review bombing, people who left mixed reviews had reasonable and valid complaints, and B. He reversed course as soon as people started pointing out how he was protesting quite a lot about exactly nobody calling him a Nazi.
Either you haven’t read into what Nintendo is doing and kept up with what’s been going on in the court case, (and perhaps meant to put a /s at the end of your first comment), or you’re blaming Palworld for something Nintendo did because they are big mad that anyone would dare make a game even remotely similar to theirs. I don’t care if you’re defending Nintendo or not.
NINTENDO LITERALLY APPLIED FOR PATENTS FOR GAME MECHANICS used in Palworld after the game was already released to the public. They invented a reason to sue. They directly manufactured it. Your inability to communicate your thoughts on the matter is not my problem. Maybe stop raving for a minute and compose a reply that actually makes sense.
So, Nintendo can file patents after years of not filing them just to fuck with an Indie company after that company put out a product with game mechanics that “infringe said patents”, but not to go after other large gaming companies like Microsoft that also infringe those same patents. Interesting take.
It’s a bad time for an increase economically. But when you realize that we have been paying $60 USD for games since at least the 90’s and $60 in 90’s money is something like $150 in 2025 money, you realize just how good we’ve had it for a long time. And then take into account that games have become more and more expensive to make (yeah yeah I understand that a lot of the cost is down to a lot of non-game development relevant jobs), you don’t start to wonder why they didn’t increase prices before?
I’m not saying we like it. I’m saying that anyone who’s given it some thought can see why they might want to increase prices.
Some of them are just fine with the switch 2 hardware and even understand that game prices have been stagnant for some time. But Nintendo has been constantly showing us they aren’t a company we want to continue to support and if you couple that with affordability you’re gonna have a bad time.
They’re charging $90 for a game that plays better on non-oem hardware than it did on it’s original intended hardware, a game a lot of fans have already bought (who would still need to pay an additional $10 fee just to get the game running the way it probably should have run from the start).
I mean this in the best possible way, but Nintendo fans are avid collectors and they want this, but Nintendo dissuades them in multiple ways from showing support.
Nope. I’ve sent several pairs of Joycons (at least 4 sets) to be repaired by Nintendo absolutely free of charge. Never had an issue though I remember the process being a little convoluted.
Just about everyone I know who has the latest gen Xbox had trouble acquiring one. The pandemic messed up the launch of both games and the manufacture/availability of the consoles and unlike the switch and PS5 (which have worldwide popularity), the Xbox just never seems to have recovered because Americans went from a point in time where they had a lot more free time and potentially money (with the stimulus), right back to the grind with stagnant wages and housing crisis etc. Can’t say I’m surprised that it’s not selling well these days.