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alyaza, do gaming w Japanese devs face font licensing dilemma as leading provider increases annual plan price from $380 to $20,000+
@alyaza@beehaw.org avatar

As reported by Gamemakers and GameSpark and translated by Automaton, Fontworks LETS discontinued its game licence plan at the end of November.

The expensive replacement plan – offered through Fontwork’s parent company, Monotype – doesn’t even provide local pricing for Japanese developers, and comes with a 25,000 user-cap, which is likely not workable for Japan’s bigger studios.

The problem is further compounded by the difficulties and complexities of securing fonts that can accurately transcribe Kanji and Katakana characters.

alyaza, do gaming w Roblox is a problem — but it’s a symptom of something worse
@alyaza@beehaw.org avatar

the interview in question, which opens with the following exchange:

Newton: You have joined us today to talk about this new age-gating policy that Roblox is rolling out to protect kids. And I think we should start by just talking about the scope of the problem here. What has led you to this point? And how do you think of the problem of predators on Roblox?

Baszucki: We think of it not necessarily just as a problem, but an opportunity as well. (emphasis mine) How do we allow young people to build, communicate and hang out together? How do we build the future of communication at the same time? So we, you know, we’ve been, I think in a good way, working on this ever since we started. And when we were — this was almost 18 or 19 years ago — when we first launched the company and we had just four of us sitting in a room, we were literally the moderators, like we would rotate all the time. And so fast-forward to where we are today, it’s just like every week, what is the latest tech? At the scale we’re at, 150 million daily actives, 11 billion hours a month, like what is the best way to keep pushing this forward? And as you correctly note, we’ve just started adding that we’re going to be using facial age estimation with A.I. to complement that.

alyaza, do gaming w Activists Are Using ‘Fortnite’ to Fight Back Against ICE
@alyaza@beehaw.org avatar

Children can still protest, fundraise, and engage in other forms of direct action. Children are not helpless or incapable.

you are shadowboxing with things i didn’t say and are the only person inserting the terms “helpless” or “incapable” here, but also once again: this is a game marketed at literal children. i stopped playing Roblox at 14 and doing some research i’m led to believe that would be quite old for a Roblox player. probably half or more of the player-base is 13 or younger. do you honestly expect the average 13-year-old (or younger) to be capable of anything other than performative activism relating to the genocide in Palestine?

alyaza, do gaming w Activists Are Using ‘Fortnite’ to Fight Back Against ICE
@alyaza@beehaw.org avatar

Holding a pro-Palestine candlelight vigil in Roblox, for example, whilst there are still Palestinian civilians being murdered is a woefully inadequate use of time and effort if you actually want to help.

the people holding a vigil like this are probably literal children, because Roblox is a game for and overwhelmingly played by children, so i don’t understand the criticism here–it’s unlikely they can help in any material way you could as an adult, but they can be politicized into understanding who deserves their sympathy and who is perpetrating harm that must be ended, which such a rally helps affirm

alyaza, do gaming w Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it'
@alyaza@beehaw.org avatar

you’re being pointlessly aggressive about something that is subjective and which obviously cannot progress from the fundamental disagreement you have here, please chill out a bit

alyaza, do gaming w Giant Bomb is now 100% independent
@alyaza@beehaw.org avatar

and the press release from Fandom, which previously owned them for some reason:

San Francisco, CA - May 10, 2025 - Fandom, the world’s largest fan platform, is selling Giant Bomb to long-time Giant Bomb staff and gaming content creators Jeff Bakalar and Jeff Grubb. Financials of the deal were not disclosed. Giant Bomb’s programming, which was paused in order to work out the terms of this deal, will resume as quickly as possible. More details will be communicated soon by Giant Bomb’s new owners.

Statement from Fandom

“Fandom has made the strategic decision to transition Giant Bomb back to its independent roots and the brand has been acquired by longtime staff and content creators, Jeff Bakalar and Jeff Grubb, who will now own and operate the site independently. Fans are at the core of everything we do at Fandom and we’re committed to not only serving them but also supporting the creators they love, and the sale of Giant Bomb represents a natural extension of that mission. We’re confident Giant Bomb is in good hands and its legacy will live on with Jeff and Jeff.”

Joint Statement from Jeff Bakalar and Jeff Grubb

“Giant Bomb is now owned by the people who make Giant Bomb, and it would not have been possible without the speedy efforts of Fandom and our mutual agreement on what’s best for fans and creators. The future of Giant Bomb is now in the hands of our supporting community, who have always had our backs no matter what. We’ll have a lot more to say about what this looks like soon, but for now, everyone can trust that all the support we receive goes directly to this team.”

alyaza, do gaming w One Million Chessboards · eieio.games
@alyaza@beehaw.org avatar
alyaza, do gaming w have positive reviews destroyed games?
@alyaza@beehaw.org avatar

What you mean? Have you seen all those articles publisher website just giving out 8-9 on every damn game they get early access to?

this has been an issue people have complained about in gaming journalism for–and i cannot stress this sufficiently–longer than i’ve been alive, and i’ve been alive for 25 years. so if we’re going by this metric video gaming has been “ruined” since at least the days of GTA2, Pokemon Gold & Silver, and Silent Hill. obviously, i don’t find that a very compelling argument.

if anything, the median game has gotten better and that explains the majority of review score inflation–most “bad” gaming experiences at this point are just “i didn’t enjoy my time with this game” rather than “this game is outright technically incompetent, broken, or incapable of being played to completion”.

alyaza, do gaming w have positive reviews destroyed games?
@alyaza@beehaw.org avatar

no, obviously not; is this a serious question? because i have no idea how you could possibly sustain it

alyaza, do gaming w Marvel Rivals Director Shares That He And His Team Were Just Laid Off
@alyaza@beehaw.org avatar

the going theory is that this is effectively the western division of NetEase getting axed because they’re not important enough and “cost too much” to keep around

alyaza, do gaming w Marvel Rivals Director Shares That He And His Team Were Just Laid Off
@alyaza@beehaw.org avatar

resetERA is an unusual source for this, but the OP is just direct screencaps off of LinkedIn of people saying they were laid off, and it’s hard to get more definitive than that in terms of sourcing

alyaza, do gaming w Capcom is experimenting with generative AI to help generate the “hundreds of thousands of ideas needed for game development"
@alyaza@beehaw.org avatar

it’s very funny because at the absolute most this maybe saves like, what, two steps in the best case? AI is so bad at this stuff that you have to human-edit it into something that looks good most of the time anyways

alyaza, do gaming w Video game publishers are starting to use "anti-DEI" as a marketing meme
@alyaza@beehaw.org avatar

take a week off, you were told the issue politely and this is not an acceptable way to respond

alyaza, do gaming w After years of holding out hope, 2024 was the year I finally gave up on BioWare
@alyaza@beehaw.org avatar

Kind of annoying to have to click the damned link if the text can just be in the body of the post. What, do you work for PC gamer?

no offense but why are you on a link aggregator (and a clone of Reddit in particular) if you’re averse to clicking links? that’s literally the point of this form of social media: emphasis on sharing interesting links from other places, with the expectation that you’ll follow them.

in any case we strongly discourage the practice of copying the entire article because it’s technically copyright infringement, we generally expect people to actually engage with what’s posted instead of drive-by commenting, and it’s just generally bad form to rob writers of attention and click-throughs for their work.

alyaza, do gaming w Valve must address swastikas and other hate on Steam, writes US senator in a letter to Gabe Newell
@alyaza@beehaw.org avatar

i mean if Roblox is any indication, Valve will probably bend the knee sooner or later. government scrutiny is obliging them to make changes and actually do even basic moderation over there:

The fast-growing children’s gaming platform Roblox is to hand parents greater oversight of their children’s activity and restrict the youngest users from the more violent, crude and scary content after warnings about child grooming, exploitation and sharing of indecent images.

The moves comes after a short-seller last month alleged it had found child sexual abuse content, sex games, violent content and abusive speech on the site. In the UK, Peter Kyle, the secretary of state for science and technology, told parliament: “I expect that company to do better in protecting service users, particularly children.”

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