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all-knight-party, do gaming w Someone needs to do a fantasy Hitman game.
@all-knight-party@kbin.run avatar

Dishonored, but with larger levels, more tools, not just magic powers, thus more opportunities for accidental kills. Set pathways and activities that the targets use. Some way for possession to transform into your enemies to engage with social stealth and hide in plain sight, or invisibility. I think OP's idea of potions has a lot of potential there.

all-knight-party, do games w This fan-made HD PC port of Zelda: Link's Awakening is so cool I can't believe Nintendo hasn't taken it down yet
@all-knight-party@kbin.run avatar

I don't think it's entirely on the thrill of seeing if they can, it's also a passion project from their love of the original. They put it out there so people can enjoy the game in a fresh way, the way the devs want it to be able to be experienced.

all-knight-party, do games w Ready or Not – Are You Ready? – Official 1.0 Launch Trailer
@all-knight-party@kbin.run avatar

I gotta get back into this game, but it's a whopping 93 gigs to install. Still, though, I miss when more games like this were around

all-knight-party, do games w Insurgency Developer New World Interactive Shut Down
@all-knight-party@kbin.run avatar

Funnily enough, Embracer used to be an extension of THQ Nordic.

all-knight-party, do gaming w Stardew Valley Expanded exceeded its creator’s wildest dreams
@all-knight-party@kbin.run avatar

Shit, Katana Zero took 6 years to develop, and it's "just" pixel art, but it came out fantastic. You just never know either way.

all-knight-party, do gaming w Puzzle games with procedurally-generated levels?
@all-knight-party@kbin.run avatar

I would almost consider games like Loop Hero to be puzzles, maybe stuff like 2064 as well, or other match 3 type games like Gems of War (not that that may be the best one you're looking for, but I think that genre loosely fits your criteria)

all-knight-party, do games w Bayonetta creator Hideki Kamiya says 'It would be a disaster' if he ever collaborated with Hideo Kojima or Yoko Taro: 'It doesn't work like in Dragon Ball'
@all-knight-party@kbin.run avatar

He's not involved in any of the credits for the game, that I can tell. His studio did it, but it doesn't mean he was a decision maker for the design.

all-knight-party, do gaming w [Discussion] Games you forgot you had
@all-knight-party@kbin.run avatar

Geometry Wars is fucking awesome. I still remember playing Project Gotham Racing 3 on my 360 as a teen and discovering the Geometry Wars arcade cabinet in your in-game house that just lets you play the whole game.

For me, the most recently, probably Dishonored. Id played it through before, and really enjoyed it, but never thought about replaying it until I saw it in my library again. So I replayed it, and goddamn it, that's a great game still.

all-knight-party, do gaming w [Discussion] Games you forgot you had
@all-knight-party@kbin.run avatar

Always be careful going back to play older PC games. Often times there are fixes you have to apply because certain normalized features of modern PCs weren't really considered when the game came out.

all-knight-party, do games w GameStop’s definition of “New”
@all-knight-party@kbin.run avatar

I have questions. First of all, how dare you?

all-knight-party, do games w Total War Warhammer 3 devs will remove Steam users starting boycotts
@all-knight-party@kbin.run avatar

Everytime there's a change in pricing that was already a set precedent there's a hurdle to overcome like this, and it becomes extremely important to handle the situation delicately since 95% of possible ways to handle it could go very wrong.

I feel like the only way to really deal with it correctly if it truly must happen because of rising costs is to just admit that, like they did, but then stick to that and only that message, and just wait for the community to come around. If it's possible to provide any sorts of even vague math around sales and cost to produce this content then that context would help people understand, but there's almost no way to change a precedent for the worse on the consumer end without some amount of backlash.

all-knight-party, do games w Total War Warhammer 3 devs will remove Steam users starting boycotts
@all-knight-party@kbin.run avatar

Right, I can't remember the Creator's name, but apparently they supported a boycott and got banned for it, removing access to their workshop account as well, and they created one of, if not the most subscribed mod for the game. Maybe you know that, I haven't played Total War since Rome 1, so I'm way out of touch

all-knight-party, do games w Total War Warhammer 3 devs will remove Steam users starting boycotts
@all-knight-party@kbin.run avatar

For OP or others wondering about context:

It requires a surprising amount of digging to really try and figure out what started all this, but from my rudimentary research, it seems to me that this is a problem that's existed for a few games now and has steadily gotten worse, stemming from high DLC prices and an equally high number of, potentially game breaking, bugs, across multiple games that don't get fixed as it's very quickly on to the next one for CA.

There's rumination that it's because the studio is constantly working on multiple games at the same time and just shoves everything out without having the proper time to go back and make sure everything works like it should.

This seems like it came to a head with a recent DLC pack's price increase while containing equal or lesser content than Warhammer 2 DLC, which was cheaper on release. This prompted review bombing from the community, which prompted a response from one of the lead devs, Rob, who basically said (paraphrasing here) "Costs are up, there's no good time to do this, but we have to raise the DLC prices and challenge ourselves to make the content better to match".

Turns out the community doesn't think the content is better to match. CA doubled down on that position, and here we are.

all-knight-party, do gaming w AITAH for pirating games before buying them?
@all-knight-party@kbin.run avatar

It depends how often you want to buy new games. I regularly consume gaming media for fun, so often I only need to watch a review or two to get a solid idea of if it's worth a purchase, so maybe 10-20 minutes, and often times you can just listen to the review in the background of doing other stuff. And I only need to do that maybe once or twice a month at the absolute most, I'm not super rich or anything.

This is all implying I already have good trusted review sources. I'd recommend ACG Gaming if you don't know any yet, he's a smart writer and goes very in depth in his reviews. He buys all of the games he reviews for integrity purposes.

Of course, if you're being absolutely honest that you always buy a game you like after pirating to try it, I think that's just fine, I have no qualms about using piracy as a tool that way, this is just how I do it.

all-knight-party, do gaming w AITAH for pirating games before buying them?
@all-knight-party@kbin.run avatar

You've got to use reviews and video content. Get really acquainted with a few reviewers and what games they really like, what they don't, and their general mindset. Even if a reviewer doesn't like a game, if you understand their taste and preferences you can even tell when you might like it. Cross reference with general public opinion, or perhaps the development history of the studio and if you've played and enjoyed their previous games.

But basing anything off ONLY screenshots and trailers is a horrible trap and piracy isn't the exclusive way to find that out.

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