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addie, do gaming w Fuckin nuisance
@addie@feddit.uk avatar

I dunno how common a use case that would be. I’ve a laptop that makes a great job of Dwarf Fortress but gets a bit hot and choppy when doing 3D, and a gaming desktop for ‘everything else’. I certainly don’t want those settings synchronised. My friends with Steam Decks like the cloud saves but need to set lower settings than their ‘main computers’. Strikes me as unusual to have multiple machines with roughly equal capability, unless you’re an internet cafe from the 90’s and have multiplayer Doom set up.

addie, do games w Marathon is delayed
@addie@feddit.uk avatar

Not so much “remade” but the engine was open-sourced and it’s been kept up-to-date for modern computers. Exact same levels, graphics, sound effects as it ever was, but obviously the resolution now is much higher than it was in the early nineties. Think my graphics card can push it at 4K 144Hz while still being in power-saving mode; it does more work rendering desktop fonts nicely.

There’s also a port of Pathways Into Darkness onto the engine, if you want to play it? It’s a real bitch to emulate a classic Mac to get it running, but this is basically drag-and-drop. It was brutally unfair even at the time, and contains a lot of features which have not aged well and are distinctly un-fun - it is not a game that’s afraid to waste your time, put it like that. I do love the idea of it - the atmosphere of it is probably the best bit, and I’d love a modern remake of it.

lochnits.com/aopid/

addie, do games w The Expanse: Osiris Reborn Announcement Trailer
@addie@feddit.uk avatar

Which is ironic, because Fallout 4 is the game that caused me to no longer be hyped for anything else that Bethesda had coming. Fallout 76 and Starfield didn’t disappoint, because I was expecting them to be shit from a company that had lost its way, and they delivered spectacularly.

addie, do games w Clair Obscur's Composer Talks Going From Unknown To Scoring 2025's Most Celebrated RPG
@addie@feddit.uk avatar

I found that too. The animations are misleading - just listen for when you need to press the buttons.

addie, do games w Developer interview: my Q&A with the creator of Lutris
@addie@feddit.uk avatar

I’ve always thought it was an otter, but never up till now have I questioned why it’s stolen an orange. They’re not the most citrus-loving of creatures.

addie, do games w Developer interview: my Q&A with the creator of Lutris
@addie@feddit.uk avatar

Another fantastic project that makes gaming on Linux so much easier. It’s incredibly strong in configurability and ‘robustness’. Yes, you might have to set up all of your Wine bottles and things like that, which can be a faff, but once it’s working in Lutris, it just keeps on working on Lutris.

Great for long-running series, too. I’ve been a big fan of the XCOM series since the Amiga days; in Lutris, it’s easy to have UFO: Enemy Unknown / Terror from the Deep running in openxcom, Apocalypse in DosBox, and connected up to the Firaxis remakes in Steam. Similarly, love me a metroidvania, and have got most of the 40+ CastleVania games lined up and ready-to-go, just a double-click away.

addie, do games w Developer interview: my Q&A with the Heroic Games Launcher team
@addie@feddit.uk avatar

Heroic has made me start buying games on GOG again.

I used to dual boot “Windows for games” and “Linux for work”, and would buy GOG in preference to Steam because I love what they do.

Got rid of Windows years ago because it’s more of a PITA than it’s worth, and basically went 100% Steam because Proton is so good.

Heroic is so awesome - better interface than Steam, in many ways - that GOG is back on the menu.

Awesome interview as well, @PerfectDark - a really interesting read.

addie, do games w Nintendo Switch 2 Launches on June 5th Worldwide; 1080p Screen With 120 FPS and HDR Support, Docked Mode 4K Resolution Support Confirmed
@addie@feddit.uk avatar

The real advantage of a 120 Hz screen is that you get a much more graceful degradation if you dip below your fps target for a bit. If you’re targeting 30 fps but drop to 25, it still feels pretty smooth on a high-refresh screen, whereas that’s appallingly clunky on a low-refresh one. A “poor man’s gsync”, if you will.

addie, do games w Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer
@addie@feddit.uk avatar

Well, yes. But I would argue that if you have the skills to defeat eg. the Draconic Sentinel with just two runes, then it’s probably not your first rodeo. Stumbling over all the steps to eg. Varre or Hyettas quests on an unguided playthrough, which require specific things in a certain order in a huge world, are not particularly likely either. Its size works against it in that regard.

addie, do games w Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer
@addie@feddit.uk avatar

For people that really love Dark Souls and have finished it repeatedly, including challenge runs? Five hours is probably taking your time, using rubbish weapons for a laugh. For your first time playing through, hell no - probably more like thirty. The first DS has some unreasonable traps for the unwary - one of the stats is a dead end, many of the weapons scale really badly. Maybe better to start with Scholar or 3, that are better balanced.

addie, do games w Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer
@addie@feddit.uk avatar

To quote an old RockPaperShotgun comment about Dark Souls, the best decisions are the ones that you don’t know you’re making. DS definitely has storyline changes depending on where you go first, what you do and who you speak to, which is far more natural than a two-way dialogue option for “blatant RPG decision making”.

The tragedy of Elden Ring is that it’s far too long for that. I’ve played through DS several times and would expect to get it finished in about five hours, so can play through the various plot line resolutions in a long evening of gaming. ER has a variety of ways that the DLC can play out, you say? Best book a fortnight off work so that I can get a hundred hours of gaming in.

addie, do gaming w I don't think these hills are silent after all
@addie@feddit.uk avatar

Presumably whoever took this picture was sat on top of the beer fridge? Otherwise there’s a pretty serious omission here…

addie, do games w Creator of Bloodborne 60fps Patch Says Sony Has Sent Him a DMCA Takedown — but Why Now?
@addie@feddit.uk avatar

shadps4.net to be precise. Differs from other emulators by not emulating the hardware, but by reimplementing the API, from what I’ve read. More like Wine than eg. rpcs3.net

addie, do gaming w Elder Scrolls creator Ted Peterson is “glad that people are wanting to break away from” watered-down RPGs as he works on an epic Daggerfall successor
@addie@feddit.uk avatar

I think even when the companies have a bit of money, they tend to go overboard. I think eg. Baldur’s Gate 3 is actually so long that it’s problematic, I would have been quite happy with it at 2/3rds the length it is. Even worse would be something like Pillars of Eternity 2 - it’s great, but it goes on forever and didn’t make any money. There’s too much of it.

Give us more games like Disco Elysium. Not that long, tonnes of replayability, and more importantly, it’s different. Really different. And the “moral choices” actually mean something.

addie, do gaming w Trajectory
@addie@feddit.uk avatar

Made worse in nu xcom because shooting generally ends your turn and leaves you open to retaliation - sixty percent shot implies forty percent chance of death, and death of an experienced trooper is extremely bad. Old xcom, you could duck out of cover, take a shot, and duck back in, so “bad” chances to hit aren’t such a problem.

Which leads to my other part of the problem with nu xcom. The original, you could load fourteen dipshits into the skyranger and they could all take their 14% shots; if half of them came back alive, then it’s promotions all round. A meat grinder for sure, but the loss of a couple of soldiers isn’t a disaster - your fault for sending your most experienced guys first through the door if it is. The new one requires exceedingly cautious play and luck. Nothing like as bad as Phoenix Point, of course, but spoiled it a bit for me.

Tactics is choosing who to send in first. Strategy is being able to recover if that goes wrong. Nu Xcom is all tactics and not enough strategy.

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