Yeah even in this video the guy was saying they used to be great, but after having like 3 motherboards fail prematurely and dealing with their crappy RMA process, I learned long ago that their reputation isn’t deserved. I did buy a couple of their routers which seems fine for now but I won’t be giving them more money in the future after watching this
I don’t know if I’d say if pc games work as flawlessly as you suggest, but yeah usually if there is a problem it’s a poorly written game or a poorly implemented software integration meant to achieve goals that a CEO dreamed up.
But yeah it’s been years since I had too many issues like that. The only one that comes to mind was a failed update in MS flight simulator prevented me from playing the game at all, until I found an obscure cache directory hidden somewhere and deleted it then downloaded 100 GB of updates again…
Microsoft is notorious for writing shitty software and this was 100% a case of their weird decisions for the game update sustem
I owned one Xbox years ago. I just wanted to play games without technical issues. PC games were better but I just wanted to go arcade mode for a while. One of the first games I bought froze at the first loading screen every single time. I tried contacting the publisher, Microsoft, the developer… No one would help, barely even got responses. I exchanged it for another copy at the local store it came from, the new copy did the exact same thing. No refunds on games so I was stuck with a $50 game that didn’t work.
That’s when I realized that consoles have a lot of technical issues too, it’s just not possible for me to fix them like it is on PC. Later that same xbox red ringed.
My brother plays games with in app purchases and he claims to know people who have spent $100K on their profiles. I think building a fire using the cash would be less wasteful
Yeah exactly. Apparently they meant “most machines” as in “most machines that could run windows”. Like in a performance sense. Weird way to put it imo, since “most machines” to me would refer to platform concerns.
The smallest standard for CDs was 63 minutes and 550-ish MB
I think I came along around 2 years after burners were commercially available, so I never saw that. And the 700 MB discs came along very shortly later. So I never had a concept of a 550 MB CD (btw you said 500 MB). This is the first I’ve heard of it.
Yeah, it being about performance makes sense. Still don’t know how that dude managed to write a full-ass game in assembly though. Takes a special brain to even be able to think that way.