Goldeneye 007. Yeah seriously. The most famous multiplayer game of its generation very nearly didn’t have multiplayer. It was tacked on when they finished the game and had a little bit of extra time and ROM storage.
I’m assuming it is hard because it would require a new graphical mode and that would up the complexity a good bit as they don’t want it to break anything. Another issue would be the fact that loading screens almost always max out at least one pc resource (cpu, drives, ram, etc) so you could get back to gameplay faster. It would cause lag in the minigame unless they went out of their way to avoid maxing those out.
They don’t do gaming reviews, but Crosscode was always that game Linus tested on those handheld consoles up until and including the Steam Deck. I remember him playing it to test latency and stuff on displays and stuff.
Cross code won awards and was featured several times on Linus Tech tips. IDK how lesser known it could be then. It did come out a while ago. I agree that the game is good, but it is one of the few games I quit because of performance issues.
I want a truly massive nuclear submarine and be able to explore some of the actual deep parts of the ocean. Like they hype up the huge drop off in the first game. Maybe a bit of protection against the giant ghost laviathans.
Heard somewhere that it can get worse if you try to power through the nausea and sickness. Like your body remembers that it made you sick before and wants to actively avoid going through that experience again. So if you start feeling sick, especially when you first start out, stop playing.
Part of the problem are the stockholders who expect the shares to go up in price every time. If it starts dipping down enough a huge portion of them will pull their shares and bankrupt the company. This causes companies to mostly think in the short term cause it’s better to make a bit more money than be bankrupt.