Because even a fraction of their original viewership is still really good ratings. And they know a good chunk will watch every bit of new stuff that comes out.
What I can’t figure out is how there’s an audience for Walking Dead games outside of the Telltale series. It seems like the people still watching are middle aged women who got hooked by Daryl and drama. Most of the gamer types I know who used to watch it, fell off during the Negan season. Plus every new game has had horrible reception.
2 of my favorites of all time. Final Fantasy VIII and Morrowind.
Final Fantasy VIII, to my knowledge, never once tells you that enemy levels scale. This wouldn’t be a problem if you never grinded fights (for exp, AP, items, etc). I think the intention was that you would never need to grind so you never would (the game is actually super easy). But people do grind, and you can level up very quickly if you want to.
Morrowind just drops you into the world, for better or worse. There are some prompts to familiarize you to menus. But that’s it. Most of the basic functions are self explainable. Except fatigue. Fatigue affects everything you do. And you won’t realize that it’s the reason whatever you’re trying to do isn’t working. Most players get frustrated and quit because they can’t hit anything with their weapon, not realizing it’s because their stamina bar is drained.
So, I have only played through the entire game once and it was a Pacifist run. I did the full extended run, reloading my last save and everything.
I started a Neutral run later, but I haven’t even completed it yet.
Edit: I just googled it. You have to view the neutral ending once, which you get at the end of the Pacifist run before reloading. You do not need to do a full Neutral run.
I’m confused then. I played through Pacifist and thought I got the true ending. Though I am aware of a different ending if you play a Genocide run beforehand.
I’ve never heard of a neutral run in particular adding anything on subsequent runs.
I loved the first Soda Dungeon. But I couldn’t get into the second one in the same way. I think the progression was slower. I think maybe they thought the first was too easy.
You’re absolutely right. However I will add to your initial point. If I could have paid an extra $100 - $150 (for the hardware) in order to have PS1-PS3 games play on my PS5, I would have just so I could have it as an option. Bonus points if the entire PS3 digital library (especially the PS1 classics) were still available.
One of my two favorite games of all time. I wish I could unlearn how to play. Some of my best memories are scavenging for anything remotely valuable and finding myself somewhere I shouldn’t be at that level.