customers will flow toward the path of least resistance
I think that’s the crux of it. It can be done, but I would bet the vast majority are just playing steam games on SteamOS
So if you launch on Steam, you can reach PC users and Mobile users, and someone might decide to buy the game on steam knowing it will work easily on both.
I recently launched a business as a solo dev / founder. It was agonizing trying to get all the last details done and be happy enough to finally say, this is what I’m going to release.
I could have gone on forever if I’d let myself. Oh they need this, oh they need that! This other thing can be better!
Now that it’s out, that pressure is gone, and I can just do smaller updates now which are focused more heavily on the feedback I’m getting from customers.
I probably could have released 3-4 months earlier had I been better about it.
The PS5 security keys got leaked, until they make a new hardware revision (can’t be fixed with software) every existing ps5 (and maybe pro) just became fully open.
Doesn’t matter, the rules ban all AI. The rules are stupid.
Edit: I mean the rules are so stupid it probably covers you googling an exception and reading the answer Google provides at the top which is gen ai as if the answer was used to help make the game even if you used nothing from the answer.
Edit: or Sentry even has AI insights into crashes in their default service.
You don’t even need to use cursor. All the major IDEs are including LLMs nowadays to help with code completion and code generation. There’s zero chance no gen ai code is in any project that has more than a few people nowadays.
I wonder if valve can multi purpose the SDK for streaming and give it to game devs and say use this sdk to determine where to adjust how things being rendered, and make it eventually a no brainer easy to use add on.