You can mark games as Private in your library now. It hides your ownership, play stats, etc. It doesn’t specifically say it disabled Family Sharing but it’d be silly to keep that. There is also a Hidden Games section which stops it from showing up on your list.
Edit: I just tested it with current Family Sharing (not this beta version). Both Hidden and Private prevent games from showing on another shared account.
While we know that families come in many shapes and sizes, Steam Families is intended for a household of up to 6 close family members.
To that end, as we monitor the usage of this feature, we may adjust the requirements for participating in a Steam Family or the number of members over time to keep usage in line with this intent.
This sounds like they are going to limit usage to geo-locational. Or that’s just supposition by me but I don’t see any other things this would target.
I don’t think there’s much new info on what’s in the DLC but I found this bit right at the end:
Finally, the interviewer asks Miyazaki if he would like to make another Elden Ring-sized game, and the answer is a yes. While he is not sure if they will be able to immediately start work on such a game, he would like to. He believes that he is not alone in the development team in wanting to put the experience of working on Elden Ring towards a new game, and more than anything, making a huge world and adventure is fun and exciting to him.
I was about to throw orbital strike buoy and my teammate accidentally melee striked me causing me to drop it. Was confused since I didn’t even know that was a thing and as we were figuring out the orbital strike blew us to hell. And that’s how I got the AAAAaaah! achievement.
I didn’t realize it was happening until I used machine gun where it’s slow. I actually like it but if you didn’t realize I could see it being confusing.
Also the key binds aren’t super. There’s a lot of overlap and weird finger positioning for some stuff. The stratagems especially. I’m running, holding L1 and using my right hand to dial in the d pad like I’m hacking the matrix. It’s kinda fun and stressful but I could see complaints about it.
OooooOOoooh. That looks neat. New enemies and environments will be a lot of fun. I hope the team put a lot of effort into hidden items, areas, branching paths, etc. And also the enemy balance which I feel is the most important part of a soulsborne game.
Well Palworld is just a bland survival game that has pokemon in it. The major interesting thing Palworld does is a base/farm simulator where your workers have different specialties and can assign jobs. I highly doubt Pokemon will go that route.
So the only other thing Palworld does is that it doesn’t run like dogshit and is concurrent multiplayer. So if we get either of those from Pokemon I guess that’s a win?
I hope it‘ll be technically more competent than their last Pokemon game
We all do but S/V sold like hotcakes so I highly doubt it. They really have no incentive to spend any more time or money that absolutely necessary to churn out games.
So this is why MS didn’t care if CoD went to Playstation. If people can just use Game Pass for $10-15/month and possibly already have it, why spend $70 every 1-2 years on new CODs on PS?