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MJBrune, (edited ) do gaming w Embracer CEO confirms TimeSplitters studio faces closure before Christmas

Hmm, that’s a good point, and looking back I didn’t realize it was 300 million for both Crystal and Eidos… that’s pretty cheap considering the IP attachment but I think Square Enix was also looking to shed a lot of their studios.

MJBrune, do gaming w Embracer CEO confirms TimeSplitters studio faces closure before Christmas

Marvel’s Avengers was mainly Crystal Dynamics, not Eidos-Montreal. I don’t think another Tomb Raider would sell exactly as well as Shadow Of The Tomb Raider. Also, come to think of it, I don’t think Eidos-Montreal has the Tomb Raider IP.

MJBrune, do gaming w Embracer CEO confirms TimeSplitters studio faces closure before Christmas

That’s certainly a factor but only if they are working on other IPs that might compete.

MJBrune, do gaming w Embracer CEO confirms TimeSplitters studio faces closure before Christmas

I feel like your are over estimating the tomb raider profits there.

MJBrune, do gaming w Embracer CEO confirms TimeSplitters studio faces closure before Christmas

Really? I didn’t hear that people were shocked at thinking 300 million USD was that little of money for Eidos. It seems about right to me. Especially through Square Enix’s eyes where they had just put out GOTG which didn’t sell well enough to them.

Square Enix was going to close down or sell IO Interactive as they had pulled funding and were talking to other companies to sell them off. IOI employees triggered the MBO clause and made SE sell to them. This was only 2017.

MJBrune, do gaming w Embracer CEO confirms TimeSplitters studio faces closure before Christmas

Isn’t it fun when the every IP that exists is owned by 6 companies?

MJBrune, do gaming w Embracer CEO confirms TimeSplitters studio faces closure before Christmas

I honestly don’t think anyone was taken back by Eidos being sold off. The biggest mess Square Enix did was let IOI go while putting out The Quiet Man. Hitman 2? No! The Quiet Man, one of the worst games of the decade, YES! MORE PLEASE! Eidos hadn’t made a great game in a while but IOI had just put out a rather successful Hitman 1 season with large seasonal plans to keep it going. Now they are working on a James Bond game that everyone is excited about and Square is looking like an idiot. While Eidos will probably flop and flounder until they can get back their roots and build something substantial.

MJBrune, do gaming w Embracer CEO confirms TimeSplitters studio faces closure before Christmas

They bought everything up because loans were cheaper and this positions Embracer as a strong IP holder. They now have lots of IPs they own and while you might think “Well they got no one to make the IPs for them!” that might be true in-house, although they certainly have plenty of successful studios still they are busy they have their pick of IPs. Additionally, you can license out IPs for a lot of money with additional funding from the actual sale of the game while a third-party publisher foots the bill entirely.

MJBrune, do gaming w Gabe Newell ordered to make in-person deposition for Valve v. Wolfire Games lawsuit

Yes but again what do those names do? They simply point a stake holder. You may put them on there stand but everyone has the ability to their 5th amendment rights. So again it doesn’t really matter and comes down to whose better under pressure which seems like an unfair justice system. Specially considering it’s a form of interrogation to force someone up on a stage and ask them a bunch of questions with tons of pressure.

MJBrune, do gaming w Gabe Newell ordered to make in-person deposition for Valve v. Wolfire Games lawsuit

From my understanding of the now deleted price parity clause was that any storefront selling your game, regardless of Steam keys being sold, had to have price parity with Steam’s price. This was how it was back in 2015-2016 when I signed the agreement and had discord messages stating that to my team. That said, I recently pulled up the same steam agreement and there is no longer any price parity on the agreement. It seems like Steam is quietly trying to remove it.

Does that change your stance? If price parity doesn’t depend on steam keys?

If it’s $5 on Itch then at some point it should go on sale for $5 on Steam.

Also afaik, no, the wording said price parity to the exact price and time of each platform. So if it was 5 dollars on Itch, then it needed to be 5 dollars on Steam, at that same moment. Regardless of sale times between platforms being different. This is something they loosely enforced because the enforcement of this sort of thing would be insanely difficult.

MJBrune, do gaming w Gabe Newell ordered to make in-person deposition for Valve v. Wolfire Games lawsuit

I mean the internal emails and things speak for themselves. You don’t need the CEO to comment on them.

MJBrune, do gaming w Steam Sale Games

Yeah I stopped buying bundles. They aren’t as good anymore. Humble bundle used to be far better.

MJBrune, do gaming w Gabe Newell ordered to make in-person deposition for Valve v. Wolfire Games lawsuit

It would be impossible to prove that you remembered something while in the stand which is why many people use that as a defense.

MJBrune, do gaming w Gabe Newell ordered to make in-person deposition for Valve v. Wolfire Games lawsuit

One of steams major profit points is the market place from what I can tell. The workshop less so. Modding might be a factor but a minor one compared to things that make money actively instead of passively.

MJBrune, do gaming w Gabe Newell ordered to make in-person deposition for Valve v. Wolfire Games lawsuit

It’s been this way since 2004. Their outlook for the future has always been pessimistic.

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