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MJBrune, do gaming w Need some local coop recommendations

This might be too kid like but the adventure pals is awesome.

MJBrune, do gaming w Starfield leaker arrested after selling copies on Internet

Dude, whatever, that’s still money being taken away from the artists. That’s a weak ass argument that it’s “just extra money.” I’m going to bet the answer to my question is you would find it wrong if people stole from you.

MJBrune, do gaming w Todd Howard wants Elder Scrolls 6 to be ‘the ultimate fantasy-world simulator’

Oh, I am far mistaken then. Yeah, I’ve only seen the steam version.

MJBrune, do gaming w Todd Howard wants Elder Scrolls 6 to be ‘the ultimate fantasy-world simulator’

They are on creation engine 2 with starfield and honestly, we’ll see how much of an improvement it is. I was saying back in fo4 that if they don’t upgrade the engine it would be a flop but it apparently was one of the best selling games at the time.

MJBrune, do gaming w Todd Howard wants Elder Scrolls 6 to be ‘the ultimate fantasy-world simulator’

Far different games though. Completely different genres and I don’t find dwarf fortress as immersive as even nethack due to it being more of a god game. It really pulls me far out of the experience when you don’t control a single character. I still find it fun but more in a strategy system way rather than an RPG.

MJBrune, do gaming w Starfield leaker arrested after selling copies on Internet

I’ve worked in the games industry for 10 years, this has been a rumor about release layoffs. It doesn’t happen if the studio can prevent it. You typically don’t lay off a huge team if you can avoid it, even if the game did terribly. A terrible game is a learning opportunity and if you just lay everyone off then everything they learned during that game is lost knowledge. You’ll never make a profitable studio filled with experts in their craft if you lay people off after every release. Even small studios have another project going so when they near release they don’t have idle hands.

So, this rumor comes from a couple of places. 1) At the release of a project a lot of people will quit. This is usually because they are fed up with the studio or the studio’s next project doesn’t interest them. 2) Smaller studios during the indie boom assumed that they’d get paid on release. This has changed but before, the release was an unpaid publisher milestone. Some indie studios assumed this to mean they’d get profits on release which also isn’t the case because the publisher typically takes 80% to 100% (usually 100% if you are small) of the profits until they recoup all the money they spent during development. So the studio goes unpaid for 1-6 months or longer. They then are forced to lay off their team because they can’t pay them even if the game does well. There are delays in payments from Storefronts, Publishers, etc. when it comes to these things, and when smaller studios forget that, they lose people. So sometimes now, people write into the publisher contract that release is a paid milestone or they go for DLC milestones or they start another project nearing release and hope to get it funded and move the team over.

Overall, no large studio lays off a whole team on the verge of release if they can avoid it. It doesn’t make sense and it’s a myth.

MJBrune, do gaming w Starfield leaker arrested after selling copies on Internet

The workers are already paid.

Except for bonuses, profit sharing, and things that rely on the profits of the company.

If a game doesn’t make money it would likely mean those people at the bottom would lose their jobs but the people at the top will absolutely get their share.

Which certainly equates to someone stealing as someone endangering or even costing the jobs of artists.

If Bethesda feels like the game doesn’t need all of the staff it took to make it, they’ll still get rid of them, regardless of how popular the game may be doing at any given time.

Sure, just like any company. This is true for any business. It’s hard to keep people employed that you don’t need. I don’t see how this relates to artists getting paid.

Indie game studios stand a better chance at doing right by their employees but a capitalist society means the profits go to the top and the losses go to the bottom and rarely are indie studios exempt from this rule of economics.

Highly depends on the studio. I’ve seen the heads of indie studios get less profits than the rest of the team. That said a lot of indie studios are also more partnerships so there aren’t really “ones at the top”. Of course, again, it depends on the studio, but it’s good to remember there are lots of exceptions to this rule out there.

This person is being punished because they found a weakness in Bethesda’s setup and exploited it.

Yes, good. If I found a weakness in whatever you do and was able to profit off of your work instead of you, you’d find that wrong, right? It’s like glorifying this: www.youtube.com/watch?v=TM2R5xV3bbY

MJBrune, do gaming w Starfield leaker arrested after selling copies on Internet

in many big gaming companies majority of the dev teams are let go on release, they operate on a hire-and-fire cycle

This is absolutely no longer the case. I’ve worked in the industry for 10 years and have never seen a team release then get laid off. Imagine any other business working this way. It just doesn’t make sense. In some cases though, smaller studios miscalculate how long between publisher funding and release income. You get money from a publisher to make a game, then you release and for a while, a lot of studios made the mistake that the release income would come immediately. Publishers have clauses in their contracts to recoup all the money they gave the studio with the release money. So the studios assume they’ll make money the first month of release and realistically depending on the publishing contract, that’s not the case all of the time. So they are forced to lay off people. In larger studios though, this is never the case.

To put it in business terms, imagine your restaurant staff just served one of the best dishes they could to a well-known reviewer and got rated well. Do you think that business is going to lay off their kitchen staff or do you think they’ll try to keep the team together and make another dish? It doesn’t make sense for them to lay off people and never has. It doesn’t happen if the studio can avoid it. Even when games completely tank, I’ve only seen people quit because of studio frustrations, not laid off.

This is factually untrue. Artists have already been paid for their work and have possibly already been let go.

A lot of studios still give profit sharing and bonuses to those who worked on high-profile projects. Also no, again, they don’t just get let go. They at most get moved to other projects. That’s why there are people at Bethesda/Epic/Ubisoft/etc who have worked there for decades.

At worst this is Bethesda having 150 copies stolen. Not even tiny devs would blink at that as they get copies stolen through places like G2A constantly.

Hi, I am a tiny dev and I constantly fight against G2A and other shitty websites that steal from me. I am not alone and multiple studios have straight up come out against G2A. I am one who will say instead of buying something off of G2A, just email me for a Steam key. I’d rather give away my product than see G2A profit from it. Larger developers clearly care as they have pressed charges against people who pirate. Saying no developer cares is ignoring the entire discourse of developers on the subject.

MJBrune, do gaming w Starfield leaker arrested after selling copies on Internet

Good. However way you feel about piracy or Bethesda. This is stealing directly from artists and we need to protect artists and their right to make money. Which in turn is their right to live, because we live in a capitalistic society. Denying someone pay is denying them shelter, food, heat, everything. I can only hope that subsequent cases like this for smaller artists are treated similarly as important. I know that’s a tall ask though. That the indie games studio losing money to bootleggers isn’t going to get the same response from the Sheriff’s Office.

This is at least a step in the right direction as cases like this are usually hand waved away as “well those people weren’t going to buy the game anyways.” or “It’s just copying a file.” or best of all “No real damages have been done.”

MJBrune, do gaming w Beautiful games?

Uncharted 4 looks amazing, I was surprised to learn it’s almost 10 years old. Feels like it could be brand new.

MJBrune, do gaming w Larian drops Series S split-screen as "solution" to bring Baldur's Gate 3 to Xbox this year

Because they will likely buy another thing in that same time. You don’t need an entertainment box immediately. You can wait, save, and buy an entertainment box that can do multiple things.

MJBrune, do gaming w Larian drops Series S split-screen as "solution" to bring Baldur's Gate 3 to Xbox this year

You might not be able to play the latest and greatest but you can still play many games and you don’t lose access to them. They are shutting down the Xbox 360 store soon, thus they’ll lose access to any games they don’t have downloaded. I have games on Steam older than time itself that I can still download, even if the publisher has delisted them and stopped them from being sold. I know people who still use laptops from 2005 to play indie games. Essentially pretty soon Xbox 360s are going to turn into disc-only consoles where a 600-dollar computer would never revert to that and people today play on computers from 20 years ago. It’s rare but it certainly happens, especially in the Linux crowd.

Lastly, you can always upgrade a computer part by part. Which doesn’t require knowledge of how the hardware connects. Just take it to a shop and tell them you want it to run faster for a game and they usually will do some inspections, charge you 100 dollars in labor and then whatever for parts, and get your machine upgraded.

MJBrune, do gaming w Larian drops Series S split-screen as "solution" to bring Baldur's Gate 3 to Xbox this year

Certainly but it will last longer. Although people are instant gratification machines that won’t take anything less.

MJBrune, do gaming w Starfield will serve as the "starting gun" for additional first-party releases, Xbox says

They kind of said that about outer worlds.

MJBrune, do gaming w Larian drops Series S split-screen as "solution" to bring Baldur's Gate 3 to Xbox this year

At this point you can make a 600 dollar PC that is just as strong as a console.

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