I agree with you; they’d have to give plenty of notice that the changes were coming and maybe even offer exemptions for developers who can show they were working on something significantly before the announcement… I don’t think there’s any way they could reasonably do it that would avoid all backlash, but this just seems like the absolute worst way to handle it.
Seriously. If they were changing the terms going forward, that’d at least be defensible, but trying to make it apply to everything that’s ever been made is just nonsensical.
I haven’t played Starfield, but that sounds like No Man’s Sky when it first released. A few points of interest per planet, nothing else of note to do there, and the entire planet just became a rather boring trip from point A to point B to point C and nothing more.
I tried copying game data when we were replacing our PS4 hard drive, but it just caused a lot of problems (with games having to “verify” the installation when launched, which was a very lengthy process, probably longer than just re-downloading it would have been; I don’t know what it was actually doing). We were able to preserve save data, though.
This article is about consoles, not PCs. Good luck copying your console game to another folder on the HD.
Even disk-based games on newer consoles often don’t include the full game; in many cases they’re just an installer, really, which then requires downloading the bulk of the files from the net.
I have been waiting for playable kobolds to be a thing to buy the game; I was not expecting it to be this fast! Guess I know what I’m doing this weekend.
That’s not really FOMO. FOMO would be like, pre-ordering a special edition of a game you aren’t even sure about wanting for $90 because there’s a “Preorder-Only” in-game perk and you just have to have, or falling for those “Limited Time Only” microtransactions in FTP games.
Personally I’m excited to see what the mod landscape is going to look like in a year. As with most Bethesda games, I couldn’t care much less about the game itself outside of that key feature.
I don’t think FromSoft ever stated that it was a return to OG form. Reviewers say all kinds of things (including that the tutorial boss is too punishing, heh).
You’re obviously free to dislike the game, though; I’ve been having a great time with it, but I also didn’t come into the experience expecting (or even hoping for, really) AC1/2/3, so maybe that’s got something to do with it. Is it different? Yes, absolutely, but it’s still fun.
I was not referring to you specifically, but rather the significant number of people complaining about the difficulty of that encounter - take a look at the negative Steam reviews, for instance - at least when I was looking at them a day or two ago, about 30-40% of them mentioned that specific fight as being too hard. I’ve also seen it mentioned in a review, which is just unreal to me.
To respond to you directly, though… You seem to want the PS1 / PS2 era AC, which I don’t think this is trying to be. You even note that AC4 and AC5 started to skew away from that; why would you assume that AC6 would be a return to the “old ways”, rather than a continuation of the evolution they’d already started?
I’d also note that the ‘Fly up and hit it with the melee weapon’ boss is the tutorial boss in the first mission, before you get the ability to customize your AC, so your argument is kind of misplaced there.
I had this same experience. The gunship dies in 3 melee hits. I can only conclude that all the people whining about how unreasonably difficult it is are either just not moving around at all, or are trying to stay on the ground and gun it down.
You know, it’s funny, I used to feel big FOMO when it came to games I wanted to play. Then the Epic Game Store came along, and started paying for timed exclusives, and I adopted the philosophy that I’d just wait for the games to get a Steam release.
There’s only been a handful of instances where I even bothered buying them once they came to Steam; turns out that by not buying them when they’re being hyped by all of the new release marketing, I’ve mentally moved on to other things by the time they come to Steam, and I just don’t feel the need to buy them anymore. I just needed help getting past that initial mental hurdle.
The same applies to companies whose philosophies I object to; as long as I have a reason to mentally justify not buying them initially, I just lose interest in the products entirely very quickly.