Ah, I’ve generally run my VPN primary exit node in a public cloud infrastructure host like Digital Ocean or AWS in order to provide a separate public IP from the rest of my stuff, and not give out my home IP to public Wi-Fi and such.
I like docker, as long as you use a good orchestration tool it’s a good way to declaratively define what should be running on your server, using a compose file or similar. There are a lot of benefits to the overhead of learning it, including running multiple instances of the same service on one machine without conflicts, and the ability to force your hosted apps to store all of their data in nice neat packages you can easily back up with something like Duplicity or Volumerize.
I actually run my containers on a small kubernetes cluster using VMs running k3s atop Proxmox, with persistence handled by a hyperconverged ceph cluster. All probably very overkill but it’s fun to play with and performs incredibly. Most folks can get away with a single server running containers with simple docker compose.
If you know your way around a Linux terminal, or can follow simple terminal instructions, I always recommend folks host their own OpenVPN server. $5/month for a digital ocean instance and now I never have to worry about some provider hiking my VPN prices or snooping on my traffic.
Yeah it could definitely be more interactive, but then it would annoy users for the entirely opposite problem. I can see the complaints now in my head: “Steam prompts me about Steam Input before every single game I play! I get it valve” or similar (you and I both know the person would be ignoring some “don’t remind me” option
On the other hand though, Steam Input is really powerful for remapping inputs and setting up controller maps to use for keyboard and mouse games. I’ve never had trouble with it apart from with an old handheld PC that registers its built in controller as an Xbox 360 controller instead of Xbox One