Obviously BioWare is working to optimize their operational footprint and consolidate production in order to improve their return on invested capital. I’m sure they have made the difficult decision to rightsize their team as part of this effort. Certainly one of the most critical factors they consider when making the difficult decision to reduce their team size is the impact it will have on the lives of their team members, and they are committed to assisting their team with exploring alternate roles as well as providing outplacement assistance.
…but I totally get what he means. Some people just aren’t excited about fiddling with settings, hardware, software or otherwise. It’s just a pain. Even myself, I’ve noticed I’ve lost most of my appetite for twiddling with drivers and such so I get it. When I play a game, I want to play the game, not set up the game, tweak the game, etc.
This has always been one of the key advantages of consoles over PC gaming. You can go to Gamestop, buy the game, plug it into your console, and then play. Or at least you used to.
Consoles have gotten more fiddly over the years, and the Steam Deck meets them halfway. If you are okay with online game stores, managing storage space for your games, you are already good to go with your Steam Deck. If you want to, you can tweak your settings for more battery life or performance, or venture outside the Steam Deck Verified games.
Fair enough. I absolutely remember running randomly generated dungeons from the back of the 1st edition DM’s guide, and the players dutifully mapping it out on graph paper. No cohesive dungeon theme, just all random monsters and such.
It was kind of fun, like playing Diablo.
Of course this also reminds me of the first time I ran Pacesetters Chill. A single monster… investigations, a false finish. My player’s loved it. This Dungeon Bot is the complete opposite that, for sure, but it’s still kind of fun, like just mowing through random monsters.