Goronmon

@Goronmon@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Goronmon,

Do we believe them?

Is there any specific evidence to support EAC being the issue?

Goronmon,

However, there is still no release date or even release window for Star Citizen 1.0. CIG will share the roadmap later this year.

12 years in and the update is that a later update will announce when they may, or may not, release the game.

This is, and always has been, the issue regarding this game. Even putting aside the budget they’ve burned through to date (which is impressively massive), the fact that they are still unsure of when they think the game is done is mind-boggling.

Years ago, I thought I was being relatively pessimistic that the game may take until 2023-2024 to release. And here we are in 2024 with the “release date will be announced later” updates still coming.

Goronmon, (edited )

I wouldn’t say I necessarily have favorite developers, since I’ve rarely played and enjoyed more than a single game from a developer. At least before that developer is closed or morphed into something else.

Currently, I would say Bethesda is probably my only favorite “developer” currently going. I actually enjoyed Starfield quite a bit and have enjoyed their games going all the way back to Morrowind. Not to mention, there still isn’t anyone else that has managed to act an alternative to their style of games.

Beyond them, I’m wracking my brain trying to come up with another developer that is still putting out games and that I would classify as a “favorite developer” and not just “a developer who makes one game I like”.

Edit: FROM Software, that’s what I was probably trying to think of. I’ve definitely enjoyed quite a few of there games.

Goronmon, (edited )

Honestly, I don’t think it’s a big deal. But it’s just stupid as a developer to act like this.

I often ask about risk vs reward in these situations. What were they going to gain by acting like this and what were they going to risk by acting like this?

Goronmon,

Sure? But actions have consequences.

Goronmon,

Seems like a major case of Redditors being able to dish it out but not take anything in return.

Nah, this was Reddit just trolling the developers, that means it’s all part of the joke and not a problem.

Some people can’t take a joke I guess.

Goronmon,

It’s unfortunately a case of developers being required to stay “on mute” because of their inherent power - much like being rich, male, and white.

How does the quote go? “When you’re accustomed to privilege, equality feels like oppression.”

Ridiculous comparisons aside, primary issue is that there are basically no upsides and a lot of potential downsides to a developer actively like an ass in customer facing channels.

And feeding the cycle of “clapbacks” isn’t going to do the community any favors.

Goronmon, (edited )

Honestly, I don’t personally think that developers stop speaking to players directly. But doing so can have consequences, especially if you decide to take a more antagonistic attitude. And dealing with those consequences is the price you pay for more direct communications.

All of this drama is dumb for many reasons. It was dumb for the original comments from players that were insulting towards the devs. It’s dumb for a developer to respond in kind. And it’s dumb that people get so worked up in turn for the developer’s comments (especially the “they should be fired” cries).

But the clear point in the chain that can be severed here is on the developer’s shoulders. We’ll never get rid of 100% of the negativity/toxicity in gaming, but we can limit how much it becomes a part of the community.

Goronmon,

FFXIV will always require a subscription outside of the free trial. Game Pass will only give you the base game. But not all the expansions and only 30 days of playtime.

It’s still a subscription MMO.

Goronmon,

I haven’t even played the Witcher 3 DLCs.

I beat the the main game at one point but was so exhausted with the game I had to take a break. By the time I got back I didn’t remember enough about the main game to play the DLCs, so I keep trying to replay it from the beginning.

I think I’ve made 4 attempts so far and end up stalling out about 10 hours in each time.

Goronmon,

It’s going to be hard to come up with a list of things I have forgotten that might be relevant to the DLCs I haven’t played.

That aside, it’s more that I barely remember even many of the main story beats and any characters aside from the top 4.

Edit: Oh, and I remember another thing. My main playthrough was on PC, but I don’t use my PC for gaming so much anymore. I had a decent playthrough on main game on Xbox, but I bought the GOTY edition without realizing that the saves weren’t compatible, or something like that. Hence, my attempts at trying to play through the game.

Goronmon,

Someone mentioned this on Reddit, but I wonder how poorly discovery would have gone for Yuzu if the lawsuit had continued.

I can’t imagine they were super careful about not bringing up the piracy side of things in various internal and even external communications. I can’t help but wonder if they basically talked about or even bragged about how much money they get from adding support for games like TotK.

Goronmon, (edited )

Was there a level of “meta” in the Director of L4D? My understanding was that handled the flow of an individual match, but there wasn’t influences of the matches on other matches.

Since this is about the overall campaign that encompasses a level above the individual matches.

Goronmon,

Director AI’s have existed over a decade, and have already been used to solve problems exactly like these.

My knowledge of Director AI’s is that they control the individual matches, but this is about the campaign as a whole.

This person isn’t calling down a dropship on individual players, he’s controlling how the campaign progresses at a higher level.

Goronmon,

It’s one banana, Michael, how much could it cost? 10 dollars?

Goronmon,

I think this is just what happens when an art gets big and becomes an industry.

Video games have been an “industry” for decades though.

Goronmon,

I still can’t look past the rootkit anticheat for a goddamn co-op game.

This is probably pissing into the wind, but that isn’t what “rootkit” means in this context.

Goronmon,

Most likely result of this setup becoming popular is the anti-cheat working harder to detect being sandboxed in this manner.

Since it’s the same thing a cheater would do to defeat the anti-cheat.

Goronmon,

To echo what have seen other say, I’m excited about this DLC in theory because I really enjoyed Elden Ring on my first play through and some quick NG+ runs for endings. I actually got all the achievements, which is rare for me.

But after all that, I’ve struggled to play since. I’ll play for a few hours on a character, then take weeks or months before I want to play again. And I’m worried I’ll have the same reaction with the DLC.

There is so much open space in the game that it somehow is overwhelming once you have a rough idea that most of the content isn’t that important, but some of it is crucial to specific builds you may want to run. It’s almost like you spend most of your effort avoiding content because of how time-consuming just playing the game “normally” can be.

Goronmon,

My point was that I’m worried I’ll feel the same when I try to play the DLC.

Even worse, judging by past FromSoftware games, the DLC isn’t something you do right at the beginning or right towards the end of the game. So, it will likely require a decent amount of playtime to reach the content.

Goronmon,

It rootkits your PC, and some versions have a privelige escalation exploit where an attacker can run any arbitrary code as root.

Hasn’t Steam itself had issues with privilege escalation exploits in the past?

Goronmon,

That makes Steam a “rootkit” then, correct? People should really stop using it.

Goronmon,

I gave a concrete example of an exploit using Steam, and you’ve provided a hypothetical while arguing that your hypothetical example is much more risky (and compared it to hang gliding vs Russian roulette).

Specifically how much more of a risk is it to have kernel level anti-cheat installed than it is to install software like Steam and games on your system? Since you are claiming in-depth knowledge I would actually like to know more specifics for future reference. I don’t find the hang-gliding/russian-roulette example super helpful personally.

…it’s hard to see what benefit I’m being offered by a notably cheaply made kernel level anti-cheat in a purely cooperative gameplay experience.

You don’t see how it would affect your enjoyment of the game to have someone insta-killing all the enemies in a match, or generating 1000x more rewards than you would normally receive, breaking the progression permanently?

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • test1
  • muzyka
  • Spoleczenstwo
  • giereczkowo
  • rowery
  • slask
  • Psychologia
  • ERP
  • lieratura
  • fediversum
  • motoryzacja
  • Technologia
  • esport
  • tech
  • nauka
  • Blogi
  • krakow
  • sport
  • antywykop
  • FromSilesiaToPolesia
  • Cyfryzacja
  • Pozytywnie
  • zebynieucieklo
  • niusy
  • kino
  • LGBTQIAP
  • opowiadania
  • warnersteve
  • Wszystkie magazyny