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Furbag, do gaming w I just love collecting them all!

I will say that I’ll take the lesser evil of having an unintrusive launcher for a game that pops up after I select play in Steam (Creative Assembly, Larian, etc.) which can then be closed after the game starts than go back to when everyone wanted you to install a bloated distribution platform to play their specific game (Looking at you Stardock, Uplay, etc.).

Furbag, do gaming w I've got a bad feeling about this

I feel like this headline may have been taken out of context. It’s such a weird thing to say off cuff.

Furbag, do games w Starfield Is Bethesda's Lowest-Rated Game On Steam

The Ryujin quest line is exactly what I expected the corpo background to be like. It’s too bad the backgrounds/origins aren’t fleshed out enough beyond what is essentially the prologue of Cyberpunk.

Furbag, do games w Unity boycott begins as devs switch off ads to force a Runtime Fee reversal - Mobilegamer.biz

2023 truly is the year of unfathomably bad business decisions.

Furbag, do gaming w My first playthrough sitting at 32 hours...

My gripe with him isn’t so much his fight mechanic, it’s his absolutely massive hitbox that activates whenever it moves a centimeter.

Fighting him from the air is the most efficient, I’ve discovered, but I spent a good few attempts trying to get in close with the plasma blade and would see three quarters of my HP bar disappear because my recovery animation overlapped with the startup of his charge attack that shouldn’t have been able to hit me because I was to his side or rear.

The Cataphract has been my favorite fight so far. Really challenging, but really rewarding.

Furbag, do gaming w My first playthrough sitting at 32 hours...

In my experience, you don’t have to compromise. You can take meta dual shotguns and two heavy hitting shoulder mounts and just vaporize enemies. Almost trivially, in fact.

The problem is, the game is not more fun if you force yourself into something like a melee hybrid build. It’s significantly harder and there’s less room for error when piloting lightweight ACs, so it’s no surprise that most people find the most comfortable build to be one where you have high health and damage mitigation, insane burst DPS, and stunlock potential.

In short, there’s not a good balance between the different playstyles and difficulty. Some bosses are actually really fun to fight, but two or three of them have made my shit list already just due to the nonsense you are forced to put up with. Juggernaut, Balteus, and Sea Spider are the three biggest offenders right now.

Furbag, do gaming w My first playthrough sitting at 32 hours...

Oh look, a boss fight. Will this be a fair-and-balanced skill-based experience? Or will it be a DPS race against the clock and hoping I get good RNG on the enemy attack patterns so I don’t die to mostly unavoidable or unreactable damage?

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