I have no personal vendetta against any of these individual Devs.
My stake in this is slightly different. Like, when I heard about how Blizzard treated it’s own staff and then the whole sexual harassment thing popped up, I was done with them. From that point on, that company didn’t deserve to exist and I blacklisted them. So i try to keep up with gaming related news.
More studios have joined that list since, for various reasons, and I find myself mostly playing indie titles from small upcoming developers now. I feel better about that.
I do believe we should be(e) kind. But I also believe kindness is a two way street.
They’ll still make the Xbox consoles as long as they are selling. They’ll hopefully just ease off the “Exclusives” going forward.
It was a shitty way of trying to move consoles anyway.
Although they are late to the party, Sony is also trying to sell on PC and other storefronts. So my guess is that the console market isn’t treating either of them super well atm.
Yes, but it’s by choice. Big companies aren’t trying to impress nerds. Their demographic is everyone that is easily fascinated by “shiny” things.
The hardware it was made for also prioritized resolution over frames per second. So hyper realism became a focal point of many of the AAA games created. And hyper realism is a one-way street (aesthetically speaking).
It culminates in Hellblade. With ridiculously stunning visuals, but little else going for it.
At what point would you say that a game isn’t a game anymore, but closer to an interactive movie?