Most of the things I’ve experienced have yet to be addressed.
I was going to reply humorously with a comment along the lines of you should be moving from a technical to a spiritual solution, an exorcism perhaps, but I don’t want to kick somebody when they’re down, for the sake of comedy.
It isn’t developers just being pissy this is their way of trying to stop their idiot boss from ruining their current project or making massive projects without enough time or staff.
This is just a reminder to an industry that is trying to tell us that pay to win mechanics are the standard that they do not in fact get to dictate what those standards are. We do.
Quoting for emphasis. We control the purse, we have the voting power of the wallet.
but I’ll keep working for them because they pay me.
That’s just it, you can move to a different company that has a better working situation in environment. You just have to be a brave enough to fight the inertia that keeps you where you’re at.
And in fact, if you want your salary to steadily increase over your career, you’re supposed to move from company to company every couple of years.
They’ve been working for almost a generation now on changing the mindset of gamers as to what they should expect from a game, and here comes a really good game from a little known studio doing exactly what games used to expect before the mind changing was attempted.