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Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Cagi, do gaming w Simpler times

2000 gamer: Yes, I can get this game to run in 1024x768

2024 Gamer: At what FPS?

2000 gamer: No it’s an RTS.

Cagi, do games w Zelda 64: Recompiled

Instead of turning your machine into a pretend N64, it turns the game into a native pc program. You need the base rom so the makers don’t get sued.

Cagi, do games w Are there any good casual/low-stress mobile games that aren't filled with microtransactions?

Pixel Dungeon: Roguelike, infinitely replayable. play.google.com/store/apps/details?id=com.watabou…

Auralux: A simple real time strategy game. play.google.com/store/apps/details?id=com.wardrum…

2048: Simple to learn, difficult to master puzzle. play.google.com/store/apps/details?id=com.androbr…

My Boy: A Game Boy Advance emulator (Game files, called ROMs, not included). play.google.com/store/apps/details?id=com.fastemu…

Cagi, do gaming w Game developers come together at GDC for a 'GDScream' to vent rage at the state of the industry: 'It feels hard to be here and pretend like everything is fine'

Honestly, especially games made by big, publicly traded companies. They make games based on marketing algorithms. Buying good games only improves the algorithm.

Cagi, do gaming w New Kickstarter for a cool looking game: Starship Simulator

I’m also a windbag.

Cagi, (edited ) do gaming w New Kickstarter for a cool looking game: Starship Simulator

I’m just a fan, I just have been following it for a while. The dev is very active in their discord, does weekly livestreams, lots of the game ideas have been discussed, and these aren’t new questions. These are the same questions everyone asks, so I know the answer. You can see on their discord I’m just a fanboy if you search my username, same one I use here.

Cagi, do gaming w New Kickstarter for a cool looking game: Starship Simulator

Poor old girls. I do love them though. And the constellation. Two small elderly ladies full of character.

Cagi, do gaming w New Kickstarter for a cool looking game: Starship Simulator

They’re already almost half funded on day 1, so they’ll at least get their shot, which is always nice.

I don’t think they plan the same level of fidelity as other games, the character models and rigs are pretty basic, the bulk of it just building content like art for planets. Going from ship to planet in a shuttle, for example, will have a loading screen and it will load you into to a flat word that uses trickery to appear to have a curved horizon. Procedural generation of terrain and stuff is actually pretty easy these days, engines have it all ready to go.

So I’m fairly optimistic! We may not get every feature, but I do think we’ll see a 1.0 in a few years if funding keeps going this well.

Cagi, (edited ) do gaming w New Kickstarter for a cool looking game: Starship Simulator

The ship is really Star Trek looking, truly, but it’s getting replaced with a much less infringy looking one. We can all see this is the off brand version of the Star Trek game we wish we had, but they are very safe from a lawsuit. Once you get into it, you see enough of a difference that it’s riffing on Star Trek, certainly, but it’s still enough of its own thing. The new ship will really do this game a lot of favours in setting it apart instead of leaning into it.

Cagi, (edited ) do gaming w New Kickstarter for a cool looking game: Starship Simulator

There’s lots of info on the Kickstarter page, but yes, each role will have lots to do. In the tech demo, there’s a tutorial where you start the ship up from a cold start to give you a taste of the engineering role. It takes a long time, you gotta start up the main reactor and distribute power. The ship has kilometers of pipes and wires that deliver power and resources around the ship, all of which need maintenance and repairs over time. When they go down, the components they supply go with them. Every role will have tasks, except passengers. Every role will be fillable by NPCs. If you want to be the lone head chef player on a ship of NPCs, go for it! Just pick the job that has the right amount of task time and type for you.

Landing on planets will be achieved by using shuttles, the big starship doesn’t land. I’m very excited about flying shuttles.

Combat is definitely going to be a thing, ship to ship as well as small arms, repelling boarders or boarding something else yourself. Ship to ship combat is lasers and railguns, nothing that requires storing explosive chemicals for munitions.

Other races will be procedurally generated, as will their attitudes. They might want to hug you and give you cool technology to use or they might shoot strangers on sight, or something in between. If LLMs get their training sources sorted, costs down, and are able to run locally within the game client, then alien races might have lots to say. But those are big ifs.

Essentially, the story is we’re humanity’s first long range exploration vessel. We’ve only ever been to alpha centauri, and that took a long time. Now we need to go out and explore. Players will have the option to share game databases, so while we are in our own games and locally hosted servers, we can explore the galaxy together like it was an MMO.

This game isn’t intended to be wall to wall excitement, this is going for a simulation, which means immersion, roleplaying, believability, and atmosphere are more important than constantly engaging in gameloops. It’s going to be more exciting than flying a jet liner in flight simulator, but this isn’t a very arcady experience. There is downtime, so I prefer bigger multiplayer servers to fill that time with hanging out or making our own emergent fun. That makes it more niche, not for everyone. But it is for me :).

Cagi, (edited ) do games w Star Citizen 1.0 'Twinkles on the Horizon', Dev Says — 12 Years and $669 Million Later - IGN

But games journalists are the most ethical and truthful of all journalists and definitely haven’t been misrepresenting this project to drum up drama and clicks for years. It’s just a coincidence that Star Citizen drama makes their shareholders richer.

No need for an informed opinion here, I will keep the opinion The Escapist and the Reddit Hive Mind told me to have, they’re never wrong. Derek Smart? More like Derek Genius.

Cagi, do games w Star Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard'

Phew. Poe’s law.

Cagi, do games w Star Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard'

Have you ever played it?

Cagi, do games w Star Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard'

Even if a satisfactory product come out the other end, it’ll still be an internet legend.

No doubt on that score, lol.

Cagi, do games w Star Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard'

Look at the number of comments on posts about hating star citizen. If you were an unscrupulous gaming news company, generating Star Citizen drama equals clicks and money. Go watch the weekly Inside Star Citizen episodes or dev livestreams, read the massive monthly reports, use the dev tracker to communicate with one of their thousand employees on the forums. This is a game being made in good faith. How is a constantly growing playerbase and financial success somehow considered a sign this game is bad? How does spending that money on development , pushing out massive quarterly updates and inventing new gaming tech mean this project is dead? How does the most openly developed game out there mean they are clandestine fraudsters? It’s the shareholders of gaming news who are trustworthy here? Think critically, don’t just feed your initial reaction.

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