Honestly, you’re wandering into prescriptive vs descriptive grammar on this one. How we use words changes over time. For example, it’s not nearly as big of a deal to to end sentences with a preposition anymore.
No need to be pedantic, the meaning is clear.
Addicting, especially for non-professional usage, is perfectly fine these days.
I remember loving this way back in the day. What an amazing labor of love. I hope the original devs can learn how loved their original creation remains.
The game in question is The Callisto Protocol, which clearly has Dead Space visual and thematic inspirations.
The primary complaint from the one review I read was that the combat was punishing and unenjoyable. You’re never really given the tools to feel like you can handle encounters, making them trudging slog of endurance and frustration.
This guy unabashedly loved the base game when it came out. So yeah, I don’t really trust his opinion, but it’s not inconsistent for him to praise new content for a beloved game.
This game looks really cute and made a big splash when it first came out, but I’d be curious whether it has any staying power or if it grows stale with repetition.