Aside from R* Social Club being finiky if you’re offline, GTAV and RDR2 didn’t flaunt with the line between SP and MP, in my experience. Each felt separate and optional to the other.
I picked it up last Christmas, and certainly got my money’s worth, as I can get easily get lost in these types of games for hours at a time, and I was hard up for an Animal Crossing-type experience.
Not regretting my purchase, but certainly disappointing to hear that they aren’t trying to get as many people into it as possible. Despite not regretting my purchase, it does feel like it was designed to be FTP.
Yeah I’m also surprised this is blowing up. If a developer says before launch that there are optimisation issues, reading between the lines you can assume they’re going to be very severe.
Still it could have helped if they gave some benchmarking examples to further set expectations.
Yeah I have been pretty addicted since release – getting a month’s enjoyment out of a game (in my case, 50hrs, but I’m still going back), is good value for money.
There are too many great games, especially this year, to spend all my time only playing one.