Figure out your price point, then get the highest scoring card in that range.
Say for the sake of argument you don’t want to spend more than $300 on a GPU:
GeForce RTX 3060 TI at $302 and change, not bad.
Radeon RX 6750 XT out performs it, but it’s also $360 instead of 302. So are the extra 500 points on their performance scale worth $60? Probably not.
Prices are more of a guide, search around, you might find them for less. Just using the shopping tab at Google, I found the GeForce for $250 at NewEgg.
I got about 1/2 way through the game, but as soon as I hit the first boss of act 3 I just couldn’t progress. He’d wipe the party every time. Walkthroughs were useless.
Destiny 2. I played THE HELL out of Destiny 1, then 2 rolls around and it was like they forgot everything that people liked about 1.
You couldn’t access the story missions from the map, and you couldn’t replay them on demand, you could only play them off a playlist. There was a weekly heroic story mission that gave a powerful engram reward, then they removed the reward and people stopped playing even that. Eventually they removed the story missions entirely “because nobody was playing them”. Big brain move there!
In Destiny 1, each series of missions on a planet ended with a higher level “strike”. So you’d pick the missions off the map based on your light level, then level up to hit the strike, then move on to the missions on the next planet.
In D2, not only could you not see the missions, or what level you were supposed to be, the strikes weren’t present on the map at all, you could only play them on a play list and the play list was randomized. It was also bugged, often delivering the same strike over and over and others not at all, leaving gaps in the storyline and player experience.
They did patch things, like being able to play strikes on demand, then about 1/2 way through the life cycle Bungie decided to just delete 1/2 of the content in the game. New players would come in, have no access to the original story missions, no idea what was going on, and no idea how to proceed without watching a bunch of youtube videos showing the content removed from the game.
For existing players, they decided that people had spent too much time, in some cases hundreds of hours, curating their perfect weapon and armor sets. Rather than create better gear to replace what people loved, they artificially capped old gear to sunset it and force people to “upgrade” to crappier gear that replaced it. They intentionally didn’t make better gear because they were afraid of “power creep” and legitimately “explained” that they no longer knew how to design the game around the old gear. Funny, they didn’t have that problem when it was the ONLY gear.
Maybe it’s better now? I dunno, the way Bungie totally disrespected the time I spent playing and money I spent on expansions, they’ll never get another dime from me.
Seems like the description of “No Man’s Skyrim” was a little off the mark. :( Not as in depth for space stuff as No Man’s Sky, or as story based as Skyrim.
Will be interesting to see how it evolves over time though!
I actually enjoyed the hell out of Destiny, then Destiny 2 fucked everything up, got patched, got better, and then Bungie turned around and went “LOL - story missions? What’s that?” and cut 1/2 the content out of the game. Content I paid for.
No more money for Bungie after that, I’m surprised it’s somehow still going.
It’s a shame, because if someone licensed the IP for, just spitballin’ here… A Fallout/Outer Worlds style game, the bones are there for a REALLY good game.
The assets, art, backstory, it’s all done, it just deserved a better developer. :(
You’d start loading a game from tape and then you might as well go have dinner with your family because it would be 30 to 60 minutes before you could play.
Or, it could hit a loading error 5 minutes after you walked away and now you have to start all over again…
Had to be Duke Nukem Forever. I was talking with one of the devs and I was legit curious as to how their process worked because it had been in hell for so long…
“Were you able to use any of the original assets?”
“Oh, all of them!” He seemed super excited.
To use 14 year old assets and be incredibly proud of that? Eesh.
Oh, and Brink! Brink was so incredibly disappointing. They had this well developed world and a fantastic movement system, solid class based shooter… but then it all fell apart in the actual implementation of it.
I really, really, wanted to like Brink, but it was unplayable.
Say you have a level where the enemy is escorting a VIP and your goal is to eliminate the VIP before they get to the destination.
You roll in, wipe the team, wipe the VIP, then someone respawns, revives the VIP, and you keep going back and forth until the clock runs out.
It didn’t matter how many times you killed the VIP, all that mattered was if they were alive or dead when the clock ran out. Win/lose. Just crap design.