But with November of this year likely heralding the legitimacy of fascism in the US, it’s incumbent upon us to try enjoy the silly shit before that comes along.
It’s definitely not for everyone. I like it because it’s fun to explore the world they’ve built, but it’ll be more fun when the launch bugs are worked out.
Dragon’s Dogma 2, getting close to 80 hours. I still feel like I’ve only scratched the surface because, now that I’m getting 60’ish level pawns to run in my party, I’m still finding a ton of secrets in areas I’ve already explored extensively. In the game, the pawns you summon can show you secrets about the world that their players have discovered. It’s a neat mechanic.
If you like exploring open worlds, it’s a pretty great game.
Of course. The more the merrier. The only thing to be aware of is that it’s largely a good/neutral party, so if you’re playing evil you’ll have to do it well and be a little incognito.
DotE is a tower defense roguelike with pixel graphics and a team of heroes you manage. It also has one of the best soundtracks I’ve ever heard.
Castlevania needs no description. It’s just one of the best games ever made.
Neverwinter Nights has stood the test of time for me because it has persistent game worlds, built by other players (basically mini, homemade MMO’s), that you can log in and play. I also use its DM client to run online adventures for other players myself.