As cool as I think the knapping and clay working mechanics are, I also quickly decided that they were tedious. I do mean to get back to it though since I didn’t get much further than that, and I definitely missed a lot of what is there. Maybe playing solo did it no favors.
I think it’s perfectly capable of being used to make a compelling game, but Starfield seems to be a game for which the strengths of the engine AND the strengths of the writers and designers at Bethesda are completely mismatched.