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ag_roberston_author, do gaming w Bandai Namco has revealed the lineup for the Tokyo Game Show 2023
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Blue Protocol (PC) – Stage

The Idolmaster Shiny Colors: Song for Prism (iOS, Android) – Stage

My Hero Ultra Rumble (PS4, Xbox One, Switch, PC) – Stage

SAND LAND (PS5, Xbox Series, PS4, PC) – Playable, Stage

SD Gundam G Generation ETERNAL (iOS, Android) – Playable

Sword Art Online: Last Recollection (PS5, Xbox Series, PS4, Xbox One, PC) – Stage

SYNDUALITY: Echo of Ada (PS5, Xbox Series, PC) – Playable, Stage

ag_roberston_author, do gaming w Switch 2 - launch games?
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Mario Kart 8 Deluxe Ultimate

ag_roberston_author, do gaming w The top 6 best TV shows based on games
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TLOU is criminally low on this list. Easily top 3, and personally, I’d put it at 1.

ag_roberston_author, do gaming w The top 6 best TV shows based on games
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Yeah, it was great.

Not as good as TLOU though.

ag_roberston_author, do gaming w first major patch for Baldur’s Gate 3, addressing over 1000 bugs, balancing, flow issues and much, much more.
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No need to be so rude.

ag_roberston_author, do gaming w Starfield will serve as the "starting gun" for additional first-party releases, Xbox says
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Yeah, it’s crazy how much they are squandering their properties. They haven’t even released a Fable title since 2012 or Gears since 2019.

Gears 6 and a new Fable are on the way next year, but the Series X and S came out in 2020. That’s two premium franchises not on the newest generation for 4 years.

Not to mention how bad Halo Infinite was.

ag_roberston_author, do gaming w first major patch for Baldur’s Gate 3, addressing over 1000 bugs, balancing, flow issues and much, much more.
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Nope. Not exaggerating at all.

Lae’zel can regularly push enemies 15-20ft, as can any other character with 18-20 STR.

If you’ve GM’d plenty of 5E, then you know that the rules in 5E are as I said in the previous comment: “requires a full action … and only pushes 5ft”, which is much more balanced and rewards positioning in fights, not completely broken like it is in BG3.

ag_roberston_author, do gaming w first major patch for Baldur’s Gate 3, addressing over 1000 bugs, balancing, flow issues and much, much more.
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Ah, gotcha. That makes much more sense haha.

ag_roberston_author, do gaming w first major patch for Baldur’s Gate 3, addressing over 1000 bugs, balancing, flow issues and much, much more.
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Two words: Balthazar fight.

ag_roberston_author, do gaming w first major patch for Baldur’s Gate 3, addressing over 1000 bugs, balancing, flow issues and much, much more.
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I never thought I’d see the day there was 4E purists.

Like 3.5E and OSR purists I kinda get, but 4E?

ag_roberston_author, do gaming w first major patch for Baldur’s Gate 3, addressing over 1000 bugs, balancing, flow issues and much, much more.
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Yeah, obviously, it’s just an aspect of the game that really sucks. Every enemy and character should not have a bonus action that is better than spells requiring a spell slot and action. Reduces the uniqueness of the spells and reduces fights in chasm areas to who can push who off a ledge the fastest.

Worst of all, it’s not even remotely similar to the DnD rules for shoving, which requires a full action, instead of a bonus action, and only pushes 5ft, not the 15-20ft shoves in BG3.

ag_roberston_author, do gaming w first major patch for Baldur’s Gate 3, addressing over 1000 bugs, balancing, flow issues and much, much more.
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No, it’s not DnD.

In the DnD rules Shove requires a full action, not a bonus action, and only pushes the enemy 5ft, not 15-20ft.

ag_roberston_author, do gaming w Todd Howard wants Elder Scrolls 6 to be ‘the ultimate fantasy-world simulator’
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I didn’t?

ag_roberston_author, do gaming w first major patch for Baldur’s Gate 3, addressing over 1000 bugs, balancing, flow issues and much, much more.
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That’s a great comparison because thunderclap is more difficult to use than the shove, first being a spell save and second being a full action.

Plenty of fights where it is unavoidable, but as I mentioned in the previous comment, it’s completely different to how it works in DnD and makes some fights a joke if you push an enemy to their death or just causes frustration if one of your spellcasters is shoved to death on the first turn.

Basically turns most fights in areas with chasms into shoving matches which means you ignore the actual mechanics of the fight to just shove and avoid being shoved. It’s sucks.

ag_roberston_author, do gaming w first major patch for Baldur’s Gate 3, addressing over 1000 bugs, balancing, flow issues and much, much more.
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I would not describe it as a fun part of combat at all.

It completely breaks the balance when you and your enemies can instakill enemies on one strength save that pushes characters 6+ metres to their deaths with a bonus action. In DnD rules, the shove is an action and moves character 5ft, one square.

It completely breaks the balance when you can use a single strength check to essentially get the same benefit as the 5th level spell telekinesis (only accessible by level 9 spellcasters), or a grapple and throw check (requiring two actions).

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