ampersandrew,
@ampersandrew@kbin.social avatar

Bloomberg reports that newly-appointed CEO Takashi Kiryu is aiming to improve the company's profitability by whittling down the number of smaller projects it releases, while focusing on big-budget games with a higher potential to improve profitability.

So you're disappointed with the sales of these enormous games that spend far too long in development and don't get the return you want, and your plan is to double down on these games instead of Dragon Quest Builders and Octopath? Here's an idea: take someone who's successfully led a smaller game and then give them progressively larger projects to lead. And maybe don't make a main entry in your marquis series exclusive to a single console in an age where the PC market will likely outsell it.

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