Alan Wake 2's developers "have always internally felt that we need to find ways to do longer games" angielski

Alan Wake 2 outfit Remedy Entertainment have "always" felt pressured to make their games longer, creative director Sam Lake has observed in a new interview which also picks apart the differences between the forthcoming midwestern spookalot, out this October, and the 2010 original. Lake added that, Remedy's sense of audience...

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