Komentarze

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

zalgotext, do games w Marvels Rivals requires creators to sign a contract that removes your right to give a negative review in order to access the playtest

False dichotomy. There is also the possibility that you realize, from experience, that when you start introducing users, unexpected shit happens.

If you’re not willing to let the unexpected shit be public, don’t do a public alpha test. That’s the point everyone here is trying to make. Like, what are these streamers and content creators supposed to do when they run into a game-breaking bug, or they run into some mechanic they really dislike? Ignore it and hope no one notices, for fear of saying something “disparaging” about the game? Do you not see how unreasonable that is? We all understand that alphas are incomplete and will have bugs, and unexpected shit will happen. We all also have different opinions about what we like in video games. Them trying to hide from that, rather than just being upfront about it (like every other alpha or early access game I’ve ever played) is asinine.

They could do the alpha testing completely internally

They should do the alpha testing internally, if they’re not willing to have their product be honestly reviewed, or pay to have their product advertised.

But I get why the company would do this and it’s really a complete non-issue.

Considering that this thread exists, Seagull’s original tweet got the immense attention it did, and the studio announced hours ago that the particular clause everyone (except you) is taking issue with was a mistake that they’re looking into fixing, uh, maybe it actually isn’t just a “non-issue”?

Sure, they could do an NDA, or they could also get free publicity. It’s reasonable for them to choose the latter, and if you don’t like it, it’s reasonable for you to wait for release.

No, actually, I don’t think it’s reasonable to expect “free publicity” on the condition that the ones providing that publicity muzzle themselves if they don’t like the game. That’s exploitative behavior by this studio. Expecting free anything and then attaching unreasonable legal stipulations that you know the other party cannot fight is unethical.

Yeah, that’s pretty clearly not the point. They presumably want to fix the bugs without them counting against them in the court of public opinion.

They want to control the narrative around their unfinished video game, by trying to legally bully content creators, who have way less legal and financial leverage, into doing their bidding. That is unethical. Full stop, no I will not be taking any more questions.

zalgotext, do games w Marvels Rivals requires creators to sign a contract that removes your right to give a negative review in order to access the playtest

If the product is unfinished, why is it being released to the public, in any capacity?

If they want to playtest and find bugs in their unfinished product, they should do that. By paying a QA team and playtesters, not by trying to dupe streamers into generating free advertisement.

zalgotext, do games w Marvels Rivals requires creators to sign a contract that removes your right to give a negative review in order to access the playtest

If your alpha is trash, then:

  1. Your game isn’t actually ready for alpha
  2. Make people sign an NDA to playtest it, don’t release a “public closed beta” contingent on this non disparagement agreement bullshit

Most people (except for you, apparently) can see right through this kind of thing. The only reason you’d make someone sign a legally binding document saying “you’re not allowed to say bad things” is because you know there are bad things to say. If there are bad things to say and you know about them, the correct move (from both a technical and PR perspective) is to fix the bad things before allowing your game to be played publicly. Preventing people from talking about the bad things won’t magically get rid of the bad things.

zalgotext, do games w Cyberpunk 2077 director thanks fans as the game hits a 95% positive review rating on Steam

So did you just mash through all the dialogue and cutscenes or

zalgotext, do games w The Pokemon Company releases a statement regarding Palworld: Inquiries Regarding Other Companies’ Games

Palworld isn’t even that Pokemon-like, aside from some of the Pal’s models, and type strengths/weaknesses. But that’s basically where the similarities end. Palworld is an open world survival/crafting/base building game. Even the whole collecting monsters thing feeds directly into the base building aspect.

zalgotext, do games w God of War Creator Is Unhappy With New Games and Kratos' Story

Lol ohhh I get it. You’re projecting 👍

zalgotext, do games w God of War Creator Is Unhappy With New Games and Kratos' Story

Dawg where have I claimed to be an original creator of the franchise? You’re being koo koo for cocoa puffs right now lmao. And the writers didn’t destroy anything. The original games are still there. If Jaffe wanted the new games to be different, if he wanted to preserve his “original intent”, he should have written them himself.

Jaffe writing the original story doesn’t give him the power to dictate how new stories based on his work are written, and that’s objective reality, not whatever fantasyland you’re living in.

zalgotext, do games w God of War Creator Is Unhappy With New Games and Kratos' Story

You don’t have the right to do whatever you want simply because you like it.

Yes… Yes you do? Lmao brother have you experienced any story or art in the last, I dunno, ten thousand years? Everyone is just retelling an existing story with their own little tweak or twist.

Look, it seems like you didn’t like the creative direction of the new games, and that’s fine. But getting mad at the writers and claiming they didn’t have “the right” to write the story as they saw fit (in a brand new series of video games btw, not remakes of the existing ones) is weird.

zalgotext, do games w God of War Creator Is Unhappy With New Games and Kratos' Story

People don’t have the right to just change stories to suit their personal opinions and the new writers need to learn to respect that.

I think the new writers absolutely do have the right to change the story as they see fit, on account of they’re the writers and David Jaffe isn’t

zalgotext, do gaming w There's simply no going back

CRTs can easily push >120 fps. That’s why the super sweaty CS esports players still used them well after the first LCD panels came out.

zalgotext, do gaming w Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'

Hasn’t this game been in development for like 5 years? And they built it on an existing engine that they have tons of experience with. You could have said “they were limited on how much they could randomize POIs because of the old engine” and I would have believed you because that sounds way more plausible than “it’s hard to code, so AAA games can’t do it”. Like what?

zalgotext, do gaming w Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'

Exploring is supposed to be a reward in itself

Oh yes, exploring 6 levels of nested menus is incredibly rewarding

zalgotext, do games w Baldur's Gate 3 is now the top rated game on Open Critic

I can’t really comment on your other points because I haven’t played any of those other games you mentioned, but this point stuck out to me:

The tooltips and info on skills and classes are lacking.

I’m honestly baffled by this. All of the tooltips and in-game documentation have been immensely helpful to me, as someone who’s pretty new to DnD and has never really played this type of game before. Being able to drill down into the tooltips is incredible, since everything is always a few hovers away, even the most basic beginner concepts. I don’t have to go digging through some in game manual to find stuff that was introduced at the beginning of the game, I just have to hover over a couple things and it’s right there.

zalgotext, do games w Overwatch 2 is now Steam's "worst game of all time"

If you’re about to make the argument that “TF2/OW/LOL/WTFBBQ” requires plenty of skill despite the abilities/imbalance: save it.

You know, normally this sort of statement would be followed up with some sort of rationale or explanation

zalgotext, do games w After 27,000+ Steam reviews, Overwatch 2 is graded as 'Overwhelmingly Negative'

Shields were too strong in OW1, so much so that the meta revolved around having two shield tanks. How is that not a balance issue?

I agree there’s too much pressure on the tank currently, but I’ll definitely take that over the problems 6v6 OW had.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • esport
  • Technologia
  • NomadOffgrid
  • FromSilesiaToPolesia
  • test1
  • rowery
  • MiddleEast
  • fediversum
  • muzyka
  • ERP
  • krakow
  • Gaming
  • Spoleczenstwo
  • sport
  • informasi
  • tech
  • healthcare
  • turystyka
  • Psychologia
  • Cyfryzacja
  • Blogi
  • shophiajons
  • retro
  • Travel
  • gurgaonproperty
  • slask
  • Radiant
  • warnersteve
  • Wszystkie magazyny