You don’t have the right to do whatever you want simply because you like it.
Yes… Yes you do? Lmao brother have you experienced any story or art in the last, I dunno, ten thousand years? Everyone is just retelling an existing story with their own little tweak or twist.
Look, it seems like you didn’t like the creative direction of the new games, and that’s fine. But getting mad at the writers and claiming they didn’t have “the right” to write the story as they saw fit (in a brand new series of video games btw, not remakes of the existing ones) is weird.
Hasn’t this game been in development for like 5 years? And they built it on an existing engine that they have tons of experience with. You could have said “they were limited on how much they could randomize POIs because of the old engine” and I would have believed you because that sounds way more plausible than “it’s hard to code, so AAA games can’t do it”. Like what?
I can’t really comment on your other points because I haven’t played any of those other games you mentioned, but this point stuck out to me:
The tooltips and info on skills and classes are lacking.
I’m honestly baffled by this. All of the tooltips and in-game documentation have been immensely helpful to me, as someone who’s pretty new to DnD and has never really played this type of game before. Being able to drill down into the tooltips is incredible, since everything is always a few hovers away, even the most basic beginner concepts. I don’t have to go digging through some in game manual to find stuff that was introduced at the beginning of the game, I just have to hover over a couple things and it’s right there.