The fuck is Lake Isabella and why is this written like an ad? This might make sense if you were writing about the setting of a famous or popular game, but even then it would be a stretch.
Something to remember is that CTR came out three years later than MK64. That was a lot of time for that generation of games.
That said, I remember not liking CTR as a kid because while it had more depth, the friend who had it had put a ton of time into the campaign so I had no chance of keeping up with him trying to pick it up casually through the occasional multiplayer match.
You might like Mullet MadJack too, if you like frantic shooters with a “keep killing or die” element.
Completely different style, and no customization that I know of, it’s 90’s cyberpunk anime styled. Each level you have ten seconds until your heart stops. Each kill gets you more time, and flashier kills like melee finishers get you more, as in universe you’re doing some sort of livestream death game. At the end of each short level, in roguelike fashion, you get to pick one of a few randomly selected upgrades/powerups.
Look up some footage on youtube, it’s a lot cooler in motion than words can cover. But it’s definitely one to play with mouse and keyboard so you can do twitch movements fast.
I’ve played a handful of games that precompile shaders at boot up without it taking 15 minutes, and they try to hide at least some of it behind the splash screens and such. This is absurd. If pre-compilation or caching is needed, just fucking do it.
On top of what you said, that any company with the funds of Gearbox has no excuse for not being able to optimize it to happen during runtime without tanking FPS.
I feel you, but there’s some good news! There’s an indie games team working on a game that’s Air Ride combined with the Chao Garden from Sonic Adventure.
Literal millions of us (myself included) voted “correctly” for Harris. Blue no matter who. We did our part for your petty ass purity test and we’re still getting fucked.
Must be nice to live in a world where people only experience the results of who they voted for.
Zandronum was the Doom server browser of choice, at least 4 years ago or so. Even will auto download the mods the server is running (if the admin configured things right).
Updates are usually automatic (at least in the modern days with Steam), and DLCs are optional.
DLCs are also usually a paid affair, unless they’re explicitly referred to as “free DLC”. Not sure if you worded it that way or not, came to this post after you edited the title.
The faster sail and having the wind automatically change to be the direction you’re sailing are both features I’ve seen people use with randomizer mods for the GC version, but I don’t know if they’re available without randomizing treasures.
In the bloom-ified remaster OP is playing, there is a double speed sail you can get, and once you get the bombs you can fight an optional mini-boss to get the abilty to warp.
Sailing is still monotonous though, if you aren’t in the mood to just vibe to the music.
They also streamlined the section of the game where you have to search high and low for triforce pieces. It was a hell of a slog in the original GC version.
Yeah, my phone screen is cracked and I’m holding it together with scotch tape, so there’s a slight blur. With it scaled down in this lemmy post, at a glance the yellow shade is indistinct enough that it almost looks like she’s nude and holding like a yellow posterboard in her left hand to cover up.