If you’d like to understand an industry usually a good place to look is independent industry journalists. People that can maintain integrity when it’s financially advantageous to be deceptive are rare so most are just going to repeat what they heard someone else say or what they were paid to say or what they think will get views, but there are a few who will get into the actual history and lore of the industry, not just the slime bags trying to ruin it.
Dead cells and rogue legacy 1/2 were a lot of fun. Check out nethack if you want something more casual for mobile or in a terminal, it’s a classic. Switch specific I’d say check out dead cells or Isaac. If you want something casual without a big story or learning a bunch of RPG systems you might want to check out donut county, goose game, or golf story.
Doom 2 was already covered so I’ll go with Roboquest, indie arena roguelike shooter with randomized weapons and perks but static arenas/mobs/bosses. Once you get a handle on the movement it’s one of the comfiest shooters I’ve played in years.
I used to be kbm exclusive but there have been some pretty good controller improvements made over the years, things like hotkey layers in Skyrim UI mods or the final fantasy MMO giving dozens of unique hotkeys on a controller, and new hardware with back buttons and shoulder buttons that keep both thumbs on the thumbsticks. Can’t beat mouse for precision, but there are tradeoffs for that.
That’s true, I’ve had mine 2 years and am seeing some up/down drift on the left stick. Not great on the quality but I have used it often, and I can’t find anyone else with that button layout.
The back buttons are near the middle so I’d assume it’s more comfortable for bigger hands, I think the v3 wireless version has the back buttons closer to the outside where the controller grip connects to the middle of the controller like the elites, I haven’t tried that style yet but I think that may be better for a shorter grip or hands.