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wccrawford, do gaming w Are souls games really as hard as everyone says?

Oh man. There’s only one of those dungeons that I actually like, and I got almost 2/3 through it solo, and decided that I just didn’t care enough. I’m sure I could have done it with enough tries… But ugh. So time consuming.

I totally respect people that do it even once, and people that do it for every dungeon are basically gods.

wccrawford, do gaming w Are souls games really as hard as everyone says?

When I was a kid, Tomb Raider was a pretty easy game, except this one part that required absolutely perfect timing for a some running and jumping between platforms for a bonus item.

At the start, I could make it to the next platform. After a while, I could do 2. Eventually, I got 3. After a long, long time, I finally managed to string all of them together… And screwed up the very last one.

Here’s the thing, though. I got it on the very next attempt. I had learned that sequence so well that it actually wasn’t hard any more, even though it was nearly impossible for me at the start.

Afterwards, my parents (who watched the whole thing) told me they had never seen me focus on something so intently for so long and they couldn’t believe I managed it.

That’s what souls games are, from start to finish. Every single encounter is basically impossible at first, until you die and learn enough to get through it. But you start from the beginning of the game every freaking time.

wccrawford, do games w This is definitely one of the strangest cash grabs I've ever seen

Honestly, free-2-play economics are so baffling that nothing they do surprises me.

There’s a Genshin Impact McDonalds collab where you have to buy a very specific happy meal to get some in game wings (which I very much want) and some other garbage. I actually considered just buying the meal and giving the food to someone else (homeless?) because I can’t eat that crap on my diet. But instead, I settled for telling everyone around me that I want the code if they get one, and I’ll just hope.

How does that help Genshin Impact? I imagine it helps in the same way as this nonsense physical copy. People get excited about physical copies, even in normal boxes, and they get excited about exclusive items that can’t be obtained any other way. That pulls in a little money directly from the sales of the plastic, but it also creates a ton of buzz around the game like this whole thread.

I think. As I said, it’s pretty baffling. I have to file it under “there’s no such thing as bad PR” most of the time.

wccrawford, do games w This is definitely one of the strangest cash grabs I've ever seen

The disc is 100% trash. People that buy this want the cards, keychains, and (especially) the exclusive in-game items.

I am surprised that it doesn’t also come with some in-game premium currency, though.

As for $40 in-game… That alone is going to net you some trash. You’ll pull a lot more on the free gems you get just for exploring and playing. Sure, you could get a great character, but the odds are back-loaded so that you generally won’t pull a 5-star in the first 70 pulls. $40 is like 40 pulls, maybe?

wccrawford, do games w Someone finally figured out a good use for NFTs: Peter Molyneux is using 'land' sales from his failed blockchain game to fund the development of his new project

Besides the other games mentioned here, there’s also en.wikipedia.org/…/Curiosity:_What's_Inside_the_C… . Read the completion section to see just how bad it was.

wccrawford, do games w Masters of Albion trailer, an in development god game x colony builder hybrid with custom crafting recipes (food, armour), custom building design and optional 3rd person combat from Peter Molyneux

Back then, I think he has someone telling him “no” and filling out the rest of the game with sensible stuff.

Now, he just throws ideas at the wall (see en.wikipedia.org/…/Curiosity:_What's_Inside_the_C… ) and sees what sticks. Since he went on his own, he hasn’t fully delivered a single game, and the ideas are wacky at best and horrible at worst.

And unlike Hello Games, when Molyneux overpromises, he doesn’t spend years implementing every promised feature.

BTW, the exaggeration goes all the way back to Fable, the launch of which was plagued by lies that Molyneux and his team told about the state of the game and the features it would have. That doesn’t mean it wasn’t a great game, just that it wasn’t what he promised.

wccrawford, do games w Braid: Anniversary Edition "sold like dog s***", says creator Jonathan Blow

That does look good. Thanks!

wccrawford, do games w Braid: Anniversary Edition "sold like dog s***", says creator Jonathan Blow

I looked on the Steam page and didn’t see that, but I thought I remembered it from launch. Perhaps I was just tired and missed it, but I think they didn’t do a good enough job calling it out.

wccrawford, do games w Braid: Anniversary Edition "sold like dog s***", says creator Jonathan Blow

I liked Braid, but I liked his other games since then a lot more. Put out Witness 2 and I’m all over it.

OTOH, put out a graphical upgrade and a couple new puzzles for Witness and try to charge full price again, and I wouldn’t bother.

Edit: Wait, Braid Anniversary didn’t even include new levels? No wonder it didn’t sell! All it has is a documentary track and some visuals.

wccrawford, do games w SAG-AFTRA Calls Strike Against Major Video Game Companies After Nearly 2 Years Of Contract Talks

Right, which is why it’s put to a vote so that the members themselves can make that call. And that’s why I think the vote was a year ago with a contract that was probably quite a bit different.

I clearly don’t know the details and they do, but from the outside, it looks weird.

wccrawford, do games w SAG-AFTRA Calls Strike Against Major Video Game Companies After Nearly 2 Years Of Contract Talks

It seems weird that the union can put up a vote for a strike against an agreement and then almost a year later actually call that strike into play. So many things have changed, and I’m sure that contract has changed a lot since then.

I’d love to know what the final piece says that they just can’t come to an agreement. It’s clearly about AI voice acting, but the detail matter.

wccrawford, do games w NCSoft president: "The games industry's evolution towards acceptance and diversity is ongoing"

Intent does matter.

But the vast majority of complaints about a game being “woke” are just the inclusion of a character this a minority in some way. The complaint isn’t about how they’re included, just that they are, usually as a main or highly visible character.

wccrawford, do gaming w Game dev says contract barring “subjective negative reviews” was a mistake

Yeah, it was a mistake… After they got called on it.

It was absolutely in there on purpose.

wccrawford, do games w Sony Confirmed To Be Behind HD2 Delisting Of 180 Countries, Not Valve

Perhaps. Or perhaps they’re a giant behemoth where 1 hand doesn’t know what the other is doing, and the person with the authority for this hasn’t bothered.

wccrawford, do games w Sony Confirmed To Be Behind HD2 Delisting Of 180 Countries, Not Valve

They delisted them before they announced that they wouldn’t require accounts after all.

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