I’m inclined to disagree but perhaps I’m just jaded by prior entries built against that engine. With that said, it’s pretty unique to starfield that curiosity is never rewarded in this supposedly vast universe.
You know I’m kind of amazed that Starfield has a 10k (24hr peak) playerbase according to SteamDB. Comparatively speaking, it’s doing better than other dumpster fires like halo infinite
If you intend to keep this platform for a while longer then for sure grab a Vermeer x3d. I think you’ll feel a pretty decent improvement in 1% and .1% lows
With that said, I’m not sure if cyberpunk in particular will benefit too much from this. If that’s your primary motivator for upgrading, then maybe hold off until you want to move on to a DDR5 (or later) platform?
Fast forward to today, it’s kind of terrifying that the proprietors of DirectX effectively own the poster-child Vulkan game engine for both performance & visual fidelity.
Reina has a pretty distinct style despite the inherited moves. The way she can roll for example maker her play like a more agile character then hei hei.
The mishimas are an archetpe but they don’t necessarily eclipse each other