I can’t say I’ve ever used a dualshock 2 clone, but I’ve used a sixaxis and ds3? Ergonomically they seem somewhat similar. In terms of quality, I can’t say. The controller I’ve linked is wired only, however. If that’s a dealbreaker, a company called 8bitdo make some fairly affordable wireless gamepads which are all Linux friendly (directly interpreted by steaminput)
My friends and I can play boomerang fu for hours. there’s a surprising level of depth to this deceptively cute looking game. Can get pretty competitive, but it’s always fun 😊
2016 had the perfect balance between story and gameplay to me, in that the player character expressed flagrant disregard for any narrative elements. This was doom 1 af.
Just keep moving and turn the bad guys into chunks. Need nothing more.
I fucking hated the loop in eternal. I get that the developers wanted you to play in a specific way, they partially achieved this through arbitrary mechanics like ammo scarcity. I can appreciate that it’s a good game, but I didn’t get on with it.
The art style went full Hollywood horror, and the exposition was kinda dialed up to eleven by contrast to its direct predecessor. Very much disliked that you couldn’t crouch (definitely more of a me issue, though I think sliding is a missed opportunity in Eternal’s movement repertoire).
2016’s PvP was imperfect but still fun and much appreciated. Snapmap was super underrated and has many sick community made levels.
The later games are a phenomenal technical showcase; the absolute posterchild for the Vulkan gfx API, but it’s not very ‘doom’ in spirit to me any more
I see. Given the general reception of the 343 games, it’s a little surprising to see people ask for 5 in its entirety, though I will admit there were moments of fun to be had with H5f.
I’m not sure what fire team raven is, will need to look that one up.