I’m no fan of the 2077, but thinking of it solely as a shooter is doing it a bit of a disservice given that you usually* have different approaches to in-game situations.
You can build around hacking, engineering, speech checks, melee combat, stealth cyberwarfare etc.
I felt that the projectile mechanics were sort of neat but I will agree that I don’t think the game really has legs when merely thought of as a FPS. Perhaps it had some potential in the past, part of their PL govt funding agreement was to release a multiplayer mode as well. I’d imagine that’d focus a little more on gunplay, and slightly less on QuickTime interactions involving hacking and such, but who knows.
*there are situations which require direct combat iirc
Sounds about right. I suppose they also want to distance themselves as much as possible from the antics of frank o’connor’s 343i with a brand move like this.
I wonder which retcons they’ll retcon. Will the foreunners be human again? Will the events of 4, 5 and infinite just be one big fever dream?
(Made by the same folks behind Severed Steel) A short and sweet, low-fi yet beautiful co-op (and optionally PVP) movement shooter with extremely satisfying projectile mechanics, destructible environments and a gorgeous soundtrack by Floating Door. Zip through at ridiculous speeds across a series of mysterious floating islands with your hoverboard and grapple beam. Inch closer to god-like power as you progress.
Definitely not for everybody but there’s a demo (which can also be played in co-op) available on the store page.
It’s funny is how gorgeous the endgame content looks. Sure it plays out very much in the same way, but it’s kinda crazy how hard they go in visuals on parts of the game that very few players can reach. I’m not opposed to this in principle, mind you.
But yeah the raids and dungeons didn’t really grip me in the end. Pretty as they are, there’s a lot of arbitrary systems at play which kill my engagement.
And they didn’t retroactively unlock impacted gear. I had a couple god rolled blast furnaces relgated to casual PvP despite the absurd amount of time I had to put into that bullshit forge activity.
Anyone else notice the extent of bungies creativity as far as destiny is concerned:
Something along the lines of hiring an expert on gambling. There’s a lot of game mechanics in games like Destiny 2 which lock you in through little feedback loops.
It’s a good looking game with decent movement and gunplay, but it fully disrespects your time. RIP if you ended up buying the game in 2017 with the first few expansions because that shit gone now.