I think this is pretty normal as you grow up. You get kind of bored of playing games that use the same gameplay mechanisms and you just look for a change. Even if the mechanisms in these indie games aren’t as good, just being different makes the game more interesting.
Nowadays I’d much rather play a short indie games that a big budget game.
Personally I think AI generated content could be great when it’s used to create content that otherwise wouldn’t be present. Like when you have a game where all the buildings are just static models with all the doors closed and the curtains shut, imagine resolving all that with buildings you could go in. Basically I want Cyberpunk where all the lights and movement actually mean something.
This game bugged me, it totally missed the SCP vibe for me and it put me off. I also found the combat pretty boring.
I always liked the way that SCP is about a bureaucratic organisation trying to control and contain these supernatural entities. In Control they live inside an entity and literally let one control the organisation. That just seems so anti-SCP to me.
I liked this game but the combat really killed it for me. The enemies just move too quickly and in a game about conserving ammo it was way too hard to reliably hit them.
I love the idea of sleeping on a train but the one time I did it I got woken up regularly by all the stopping and starting each time we got to a station.
I’ll probably keep using it and see what happens. To be honest I’ll just go where the content is, and if the new people fuck it up it’ll likely go elsewhere.