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Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

t3rmit3, do gaming w Warcraft 2 / Starcraft type games ( or clones, or engine recreations )

Ground Control is does not feature the base-building of WC/SC, but are excellent RTS mission-based games.

Homeworld: Deserts of Kharak is another excellent one.

Earth 2150 includes the base-building, as well as a very cool “persistent homebase” mechanic for the singleplayer campaigns, where you build bases in the mission sites but also have a home base that you can transport units to/from, for use in future missions.

t3rmit3, do gaming w What game company from your childhood do you remember with fondness?

Westwood Studios, Sierra Online

t3rmit3, do gaming w Unity Software to cut 3.8% of staff in 'company reset'

they betrayed the trust of their customers [in an attempt to maximize profits] is capitalism working as intended

We know.

t3rmit3, do gaming w Stardew Valley Expanded exceeded its creator’s wildest dreams

Some people seem to think that 3 years (from when AAA companies normally drop their first teaser until release) is the full game development lifecycle duration, and anything past that must be abandoned.

t3rmit3, do gaming w Caves of Qud’s “Creatures of the 7th Plague” Update Released

I absolutely LOVE the concept of Caves of Qud, but I literally suck at it so badly that I cannot actually experience it. I leave the starting town, and insects kill me, every time. I have literally started over 50 times, and I never get further than some reeds where insect things kill me.

t3rmit3, do gaming w Here Are The Nominees For The Game Awards 2023 - Game Informer

Starfield player counts will go way up once the modkit is released. Every single one of those people playing Skyrim on Steam have modded it out the wazoo.

t3rmit3, (edited ) do gaming w Former Kotaku writers are launching a new video game site — and they own it this time

I think it means a worker co-op, so all employees are owners.

t3rmit3, do gaming w Former Kotaku writers are launching a new video game site — and they own it this time

I love the idea. Worker co-ops and subscription-based news (just like a newspaper) are both perfect models for this. I’m a big proponent for and supporter of the Patreon model for small creators.

…But I read through their articles and they’re just not in sync with my taste in gaming. I think they need more writers who are into sandboxes and sims, because they all seem super into smaller, narrative-core games, and somewhat derisive of open worlds that don’t hyper focus on a story.

t3rmit3, do gaming w Embark Studios' The Finals uses text-to-speech AI for in-game voices

Hmm, they aren’t clear whether it’s fully voice-acted or whether he provided phonetic sounds for them to synthesize according to the text, but in either case, it’s not AI whatsoever.

Important to note that ESS Technologies (the company cited there) was literally a company who made synthesized speech for video games.

Electronic Speech Systems produced synthetic speech for, among other things, home computer systems like the Commodore 64. Within the hardware limitations of that time, ESS used Mozer’s technology, in software, to produce realistic-sounding voices that often became the boilerplate for the respective games.

t3rmit3, do gaming w Embark Studios' The Finals uses text-to-speech AI for in-game voices

There is a difference between synthesized voices and AI-generated ones. Those old ones were synthesized.

t3rmit3, do gaming w Star Engine Tech Demo (Star Citizen 4.0) No Commentary CitizenCon 2953 4K

That was a standard that existed because of older, ‘linear’ SDLCs. It stopped being the case when Agile development took over. When you’re using Waterfall, and all your milestones are planned out before a single line of code is written, you can do that.

Modern software development doesn’t work like that, and it’s silly to use nth-degree nested decimals (0.1.0, 0.1.1.2) when you can just use 1.1, 2.13, etc, and call something RC1.0 and 1.0 on release without bothering with internal version numbers or project codenames (or just keep the working version numbers anyways).

t3rmit3, do gaming w Star Engine Tech Demo (Star Citizen 4.0) No Commentary CitizenCon 2953 4K

I mean, no? Version numbers don’t dictate the release readiness of something.

You want them to just call what they have now 1.0, before they implement the Alpha 4.0 features shown there? Because that’s the gist of what you said.

t3rmit3, do gaming w Discovery Freelancer Multiplayer - Official v5.0 Release Gameplay Trailer

Project Wingman

“Now that’s a name I’ve not heard in a long time…”

t3rmit3, do gaming w Star Engine Tech Demo (Star Citizen 4.0) No Commentary CitizenCon 2953 4K

It’s alpha 4.0

They’re currently on 3.21

t3rmit3, do gaming w Space sim Squadron 42 is "feature-complete" and gunning for Starfield's lunch with massive new video

bought a laptop and it came with a code

Wouldn’t have happened to be the new Framework, was it? :D

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