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t3rmit3, do gaming w What games do you think are unfairly snubbed when talking about the best games of all time?

Strategy games are never featured outside maybe a grudging nod to StarCraft or Warcraft 3. I don’t think I’ve ever seen a list that mentions a 4X, a sim, or a non-Blizzard RTS. The closest you’ll usually see is someone listing Black & White.

Game journalists have to bounce between games as a job, so it sort of makes sense that the majority of them go for linear, shorter RPGs, and thus over-fixate on them.

t3rmit3, do gaming w if i had a nickel for every time...

Mirror’s Edge was a fine game, but it never matched up to it’s best OST song: Warning Call

t3rmit3, do gaming w Was 2023 the Greatest Gaming Year of All Time?

Are you an alien or something? Because otherwise, it’s your civilization too. :P

t3rmit3, do gaming w Was 2023 the Greatest Gaming Year of All Time?

Not even close. As others pointed out, this is definitely recency bias. Maybe 1-2 games this year will become “classics”. There are years out there with 7-10+ games like that.

1998 was WILD.

t3rmit3, do gaming w Was 2023 the Greatest Gaming Year of All Time?

Yes, and lab rats will shock themselves to get cocaine hits. People doing something doesn’t mean it’s good for them.

t3rmit3, do gaming w Was 2023 the Greatest Gaming Year of All Time?

I didn’t really see anything in BG3 that was antiquated, but I also didn’t see anything innovative. It’s DOS2 in Faerun.

t3rmit3, do gaming w All of Insomniac's upcoming titles have leaked

When the future is crappy, yeah.

t3rmit3, do gaming w Riven remake titled Riven: New Discoveries from the Lost D’ni Empire, first details and screenshots - Gematsu

I don’t know if anyone else here read the books as kids, but I’m hopeful they’re leaning more into the lore of D’ni, which the older games were always (imo) too slow and puzzle-focused to deliver well.

t3rmit3, do gaming w All of Insomniac's upcoming titles have leaked

what a horrible lineup.

“NEW IP” (2031)

TWENTY. THIRTY. ONE.

t3rmit3, do gaming w Starfield design lead says players are "disconnected" from how games are actually made: "Don't fool yourself into thinking you know why it is the way it is"

Where did he say he was smarter or wiser? I must have missed that quote.

t3rmit3, do gaming w Starfield design lead says players are "disconnected" from how games are actually made: "Don't fool yourself into thinking you know why it is the way it is"

Yeah, I can imagine the frustration of seeing people who don’t know anything about what happened during development blame you as a dev for something that may have been design decisions or budgetary or time constraints that you had no say in or control over.

“So sure, you can dislike parts of a game,” he concludes. “You can hate on a game entirely. But don’t fool yourself into thinking you know why it is the way it is (unless it’s somehow documented and verified), or how it got to be that way (good or bad).”

“Chances are, unless you’ve made a game yourself, you don’t know who made certain decisions; who did specific work; how many people were actually available to do that work; any time challenges faced; or how often you had to overcome technology itself (this one is HUGE).”

This is a totally fair take. He explicitly says it’s fine to not like the game, but just don’t try to pretend you know what happened on the back end to make it the way it was, because you’re probably gonna misplace blame.

t3rmit3, do gaming w How many stinkers did you play this year?

Yeah, if you didn’t enjoy MTaP I wouldn’t recommend it. :)

t3rmit3, do gaming w How many stinkers did you play this year?

My Time at Portia and My Time at Sandrock (sequel). They’re both on Switch.

t3rmit3, do gaming w How many stinkers did you play this year?

I think MTaP and to a lesser extent MTaS both really carried over a lot of the complexity from Planet Explorers, Pathea’s first game they released internationally. It’s a survival crafting game, with a LOT of complexity (e.g. manual, voxel-based weapon and vehicle designs). I don’t think it worked well in combination with other systems like farming being very underdeveloped (in MTaP especially).

t3rmit3, do gaming w How many stinkers did you play this year?

Why does “Stardew Valley” get it totally right, and the rest not get it right at all?

I am not an expert on SDV, but my wife plays basically every HM-like out there, and her take is that Barone focused so heavily on the ‘economy’ balance in SDV that all of the activities feel like they’re worth doing, so it doesn’t become “only farming”, or “only adventuring”, etc, like many others do. Even just picking up wild plants feels worth it when you drop them in the sale bin in the evening.

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