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subignition, (edited ) do games w Square Enix says it wants generative AI to be doing 70% of its QA and debugging by the end of 2027
@subignition@fedia.io avatar

I mean, as a branding exercise, every form of sophisticated automation is getting the "AI" label.

The article is specifically talking about generative AI. I think we need to find new terminology to describe the kind of automation that was colloquially referred to as AI before chatgpt et al. came into existence.

The important distinction, I think, is that these things are still purpose-built and (mostly) explainable. When you have a bunch of nails, you design a hammer. An "AI bot" QA tester the way Booty describes in the article isn't going to be an advanced algorithm that carries out specific tests. That exists already and has for years. He's asking for something that will figure out specific tests that are worth doing when given a vague or nonexistent test plan, most likely. You need a human, or an actual AGI, for something on that level, not generative AI.

And explicitly with generative AI, as pertains to Square Enix's initiative in the article, there are the typical huge risks of verifiability and hallucination. However unpleasant you may think a QA worker's job is now, I guarantee you it will be even more unpleasant when the job consists of fact-checking AI bug reports all day instead of actually doing the testing.

subignition, do games w Square Enix says it wants generative AI to be doing 70% of its QA and debugging by the end of 2027
@subignition@fedia.io avatar

There's plenty of room for sophisticated automation without any need to involve AI.

subignition, do games w Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks
@subignition@fedia.io avatar

Exploration is a task that has inherent difficulty in the genre, it's uncommon to have actual points of no return as you describe, but if you can't see through a particular segment to the next checkpoint, yeah sometimes giving up will cost you. An actual point of no return probably means you're on the cusp of a sweet new ability though.

subignition, do games w Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks
@subignition@fedia.io avatar

There are mechanisms in both games that allow you to remotely retrieve your body if you are desperate not to lose it. Hollow Knight is definitely less forgiving than Silksong in this respect though.

subignition, do games w Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks
@subignition@fedia.io avatar

You yourself admit it's a fallacy! This isn't exactly a "skill issue" situation, but in future efforts on these kind of games you might try being more thoughtful about when to take a break and spend accumulated currency.

Although as others have pointed out elsewhere in the thread, learning to accept not retrieving your stuff is sometimes necessary too. I lost around 1500 at a certain boss by getting too cocky trying to fight enemies on the runback instead of skipping them, and it took me a while to make peace with it lol.

If you do end up playing Silksong you should know that there is a mechanic specifically addressing this, where you can convert your currency into consumable items at a bit of a loss to keep them across deaths.

subignition, do games w Today’s game consoles are historically overpriced
@subignition@fedia.io avatar

fair enough. I didn't scroll past the first graph in the article, which was comparing switch 1 prices. That plus this part of your previous comment had me thinking current-gen consoles weren't the topic.

The comparison isn't Switch 1 vs Switch 2 prices, it's launch Switch 1 vs current Switch 1 prices.

subignition, do games w Today’s game consoles are historically overpriced
@subignition@fedia.io avatar

Article title probably should have been "yesterday's" consoles if the focus is on the previous generation not getting price drops 🥴

subignition, do games w Today’s game consoles are historically overpriced
@subignition@fedia.io avatar

Existing switch owners can use any wireless controllers they already have with the switch 2. The pro controller 2 does have much nicer joysticks IMO, but you don't need one unless you really want the dedicated button for GameChat or the grip buttons

subignition, do gaming w We can't keep making videogame stories for players who aren't paying attention to them
@subignition@fedia.io avatar

It's actually a triple entendre.

Blue PrinceReferring to the protagonist, Simon P. Jones

Blue PrinceBlueprints, which enable the drafting mechanic the game is centered around

Blue PrinceIlex x meserveae, a species of blue holly of which the male version is called Blue Prince. (referring to Mt. Holly, where the game is set)

subignition, do games w What are some good examples of "Where the fuck do you go" kind of games?
@subignition@fedia.io avatar

It tests your ability to remember and navigate routes, in an environment that's explicitly non-Euclidean. And you have to think out of the box sometimes to solve things.

...damn I need to play again. I think it's been long enough now.

subignition, do games w What are some good examples of "Where the fuck do you go" kind of games?
@subignition@fedia.io avatar

It's SO GOOD. If you're reading this and you like puzzle/mystery games, play it now, play it blind, and have a pad and paper handy.

subignition, do games w Nintendo confirms $90 price for full Breath of the Wild experience on Switch 2
@subignition@fedia.io avatar

The upgrade pack is also free for Expansion Pack tier switch online subscribers from what I've heard at least for botw/totk. So if youre already on one of those for N64/GBA/Genesis/GameCube then it's no extra cost

subignition, do games w Nintendo confirms $90 price for full Breath of the Wild experience on Switch 2
@subignition@fedia.io avatar

Chrono Trigger MSRP was $70 iirc and some titles were even $80

subignition, do games w Nintendo confirms $90 price for full Breath of the Wild experience on Switch 2
@subignition@fedia.io avatar

I think breath of the wild has always been overpriced lol. And it's not news that Nintendo rarely ever discounts their older games. But the vast majority of people who are gonna want to play it on switch 2 already own a copy ( I hope).

I wonder what this'll do to the price of used physical copies

subignition, do games w Nintendo confirms $90 price for full Breath of the Wild experience on Switch 2
@subignition@fedia.io avatar

$10 to replay it, replay meaning you already have the switch version. Or free if you have switch online expansion pack. It's only going to set you back 90 (instead of 80) if you've never owned it and you want it on switch 2

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